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Screenshots

  • Three Minute Mercenary screenshot 1
  • Three Minute Mercenary screenshot 2
  • Three Minute Mercenary screenshot 3
  • Three Minute Mercenary screenshot 4

About Three Minute Mercenary

A new mercenary every three minutes. A different build every run. Fight through relentless enemy hordes in a pixel action survival game built for one-handed play. Your mercenary attacks automatically, leaving you free to dodge danger, collect experience, and build a powerful combination of weapons and accessories. 14 MERCENARIES, DISTINCT PLAYSTYLES Recruit shield warriors, agile fighters, archers, mages, and more. Each mercenary brings unique traits and an active skill. Earn a chance to swap mercenaries every three minutes and turn the tide with a new fighting style. BUILD YOUR OWN SKILL TREE Develop a permanent skill tree for each mercenary. Improve offense, survival, mobility, signature weapons, and more. Unlock unique automatic special attacks and powerful upgrades to your active skills. COMBINE GEAR. UNLOCK SYNERGIES. Choose weapons and abilities as you level up. Equip the right combinations to activate additional effects. Raise the levels of the required gear to unlock stronger synergy tiers and discover new ways to fight. MISSIONS THAT MAKE YOUR CHOICES MATTER Will you rescue the survivors or wipe out the enemy? Story encounters interrupt the battle with a choice of missions. Rescue people, recover supplies, defend a position, or hunt elite enemies. Greater rewards bring tougher challenges—and failure can come at a cost. RELICS THAT CHANGE YOUR RUN Discover relics that add new effects to mercenary swaps, attacks, and defense. Choose the relics that complement your mercenary and equipment to shape a strategy for the current run. 10 CHAPTERS OF BATTLES AND BOSSES Read the mercenary company's story on a scrolling parchment, then head into battle. Face enemy hordes, elite monsters, minibosses, and powerful stage bosses across 10 chapters. Choose your mercenary. Combine your gear. Make your next move count. How far can your company survive?

What’s new

Version 1.0.4 · Updated September 17, 2026

New content - Stage Risk (ascension). Clear a chapter to unlock risk levels 1–10. Each level stacks one more rule: enemy HP +15%, earlier artillery, enemy speed +10%, chest rarity down one tier, three minibosses per wave, contact damage +25%, healing halved, more frequent elites, the boss arriving at 12:00, and a final tier with enemy HP +30% more and your max HP −20%. - Risk rewards. +3% run gold per level (up to +30%), a first-clear bonus of 5 × level gold per chapter, and 3 new achievements (clear at risk 3 / 6 / 10). - Low-HP danger feedback. Below 35% HP the screen edges bleed red, and a heartbeat sound, HP-bar pulse and vibration all quicken as your health drops. Changes - Runs are 15 minutes instead of 20. Stage boss at 13:30, danger waves at 3/6/9/12 min, bounties, artillery and tactical raids rescheduled. The difficulty curve is compressed so the end of a 15-minute run is as hard as the old 20-minute finish. - More boss fights. Miniboss pairs now arrive every 2.5 minutes, 5 times per run (was 3). Relics drop on the 2:30 / 7:30 / 12:30 waves. - New attack warnings. Circular warnings get a spinning dashed ring, radar sweep, closing ticks, a crosshair and a pulse right before impact. Line warnings get glowing rails, streaming chevrons, a racing fill, an arrowhead and an impact flash.

App privacy

The developer, HO YOUNG CHO, reported these privacy practices to Apple.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • Identifiers: Device ID

Data Linked to You

The following data, which may be collected and linked to your identity, may be used for the following purposes:

  • Location: Coarse Location
  • Identifiers: Device ID
  • Usage Data: Product Interaction, Advertising Data

Used for: Third-Party Advertising, Developer’s Advertising or Marketing, Analytics, App Functionality

Data Not Linked to You

The following data, which may be collected but is not linked to your identity, may be used for the following purposes:

  • Diagnostics: Performance Data, Other Diagnostic Data, Crash Data

Used for: Third-Party Advertising, Developer’s Advertising or Marketing, Analytics, App Functionality

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