LootShrine: Roguelite RPG
Tim Andreev Games iPhoneiPadiPod touch
LootShrine: Roguelite RPG is a free Games app for iPhone and iPad by Tim Andreev. Rated 4.7/5 from 24 ratings. Requires iOS 17.0. Updated October 23, 2026.
- Rating
- 4.7
- 24 ratings
- Price
- Free
- on the App Store
- Size
- 293 MB
- Age 9+
- Updated
- Oct 23
- 2026 · v1.7.4
Screenshots
About LootShrine: Roguelite RPG
Loot Shrine is a pixel art roguelite RPG with deep inventory management and turn-based combat. Climb 120 floors, collect powerful loot, and sacrifice items at the shrine for permanent power. Try the first 10 floors free. One purchase unlocks the full game forever, no hidden microtransactions. Plays fully offline, single player — no internet required. EVERY ITEM IS A DECISION Find an item and choose: equip it for instant stats, absorb it mid-battle for a temporary surge, or sacrifice it at the shrine for permanent gains that last your entire run. This triple-use loot system means no two runs play the same. TURN-BASED COMBAT Face up to 6 enemies across front and back rows. Plan every move — attack, defend, use skills, or buy from the in-battle shop. No time pressure, just pure strategy. 20 HEROES (16 BASE + 4 IN KALZANIA) Knight, Rogue, Mage, Vampire, Berserker, Paladin, Necromancer, Alchemist, Beastmaster, Monk, Ranger, Chronomancer, Ronin, Stormcaller, Puppeteer and Unwriter, plus four more in the Kalzania expansion. Each has a unique skill tree, class ability, signature item and playstyle. Unlock new heroes by climbing higher. THE AUTHOR'S WORD Past the Origin you begin collecting Word Fragments — Glyphs, Verbs and Clauses. Socket them into your Word to compose permanent meta powers: raw stats, triggered rules that fire mid-combat, even abilities grafted from other heroes. 37 fragments, limited Ink, endless combinations. BEYOND THE ORIGIN — FLOORS 101-120 The tower does not end at the Origin. Twenty more floors across two acts, each fight built as a puzzle: enemies that reflect anything but skills, linked wards that must fall together, phase-shifting skins, living glyphs that rewrite the rules while they breathe. Two new guardians wait at 110 and 120. ITEM MERGING & RARITY Merge two same-rarity items to climb the ladder from Common all the way to Cosmic. Collect 40 item sets for powerful bonuses. Hunt ultra-rare Divine items from bosses. THE SHRINE Sacrifice items for permanent stat gains. Donate gold. Pray for divine favor. Build devotion across your run for escalating rewards. SOUL FORGE Every run earns Soul Essence. Spend it on permanent meta upgrades that persist across all future attempts — stronger starts, better loot, cheaper shops. RIVALS Challenge friends with shareable codes and race their ghost runs. Or enter the Hall of the Fallen: a live feed of heroes who died in other players' runs. Surpass their final floor to avenge them and claim bonus souls. GAME CENTER 80+ leaderboards, global and per-class. 100+ achievements across combat, progression, collection and hidden milestones. THE SHADOW PEDDLER A persistent merchant who levels up across runs, unlocking skill trees, quests and rare artifacts that change how you play. 120 FLOORS. 200+ ENEMIES. 12 GUARDIANS. A boss every 10 floors. The Primordial holds the Origin at Floor 100 — and something older is waiting past it. FREE TO TRY. ONE PURCHASE. NO ADS. Play the first 10 floors completely free. Unlock the full game with a single purchase: 16 heroes, all 120 floors, every future update. No ads. No energy timers. No subscriptions. No loot boxes! SUPPORTER PACKS — OPTIONAL, COSMETIC ONLY If you'd like to support development, three optional packs add cosmetic avatars, frames and nameplates. They grant no stats, no power and no progression advantage of any kind. Decoration only. Privacy Policy: https://lootshrine.com/privacy/ In-app purchases, all one-time: Full Game Unlock Kalzania: The Unspent Year (expansion) Acolyte's Token, Devotee's Offering, Eternal Patron (cosmetic)
Ratings & reviews
4.7
24 ratings
What’s new
Version 1.7.4 · Updated October 23, 2026
The whole game redrawn and brought to life, nine new enemy skills, and reworked events. Redrawn. - Every enemy now shares one clean pixel style and moves on its own: eyes blink, cloth sways, flames flicker. All 31 bosses change form for their second phase. - All 67 battlegrounds are repainted with ground to stand on, and come alive with their own torches, lanterns, snow and steam. - Every class's attacks, skills and crits are redrawn. Defend raises each hero's own guard, and every pet strikes its own way. - Enemies fall apart in 18 different ways, each built from their own pixels. - All 1,299 item icons are redrawn in detail. Prefer the originals? Settings → Visuals → Item Icons → Classic. - The intro, the endings, boss cinematics and all 37 event scenes are redrawn in pixel art and animated. - The camp comes alive: an anvil and hammer at the Forge, a fire bowl on the Shrine Altar, a new Quest Board. - The Word Artifact is a real book on a writing desk, skill trees show their paths, ascended heroes get new portraits, and chests open with more drama. Battle. - Nine new enemy skills from floor 11 up: Soulfire, Concussive Slam, Shatter Ward, Soulpierce, Unravel and Gathering Storm. The Slam and the Storm wind up for a turn first — Defend in time. Enemies also back each other up with Raise Fallen, Purge and Guardian's Oath. - Elite powers now show on screen: explosive deaths, breaking shields and phasing. Stealthed enemies fade in and out. - Each kind of battle effect can be turned off in Settings → Visuals → Battle Effects. Events and quests. - Event loot follows the floor and is never below Rare. Soul Echo trades an item up, the Treasure Chest lets you Force the Lock, and event fights no longer use up one of the floor's battles. - Quests keep their worth on deep floors, and Regular and Rare quests now pay souls. - Every camp station explains itself behind a "?". Also changed. - Cursed items drop only in the Eternal Climb; the ones you own stay. - In Adventure, Beyond the Origin and Kalzania, a boss's Divine chest holds only that boss's own Divine items. - Tap an Echo's portrait to heal it for 1 HP potion or revive it for 2. - On iPad, camp screens fit in portrait and spread out in landscape. Fixes. - The Suspicious Chest fights its own mimic again, so a 100% Bestiary is within reach. - The Shrine Altar's result card closes by itself again, and leaving mid-sacrifice no longer replays it. - A full bag no longer swallows event items or gold, an enemy resumed mid-summon is no longer invisible, and battles load faster. Thanks for playing — enjoy the new look. — Tim
App privacy
The developer, Tim Andreev, reported these privacy practices to Apple.
Data Not Linked to You
The following data, which may be collected but is not linked to your identity, may be used for the following purposes:
- Usage Data: Product Interaction
- Diagnostics: Crash Data, Performance Data, Other Diagnostic Data
Used for: Analytics
Alternatives to LootShrine: Roguelite RPG
Looking for apps like LootShrine: Roguelite RPG? Here are 6 similar apps on the App Store. The highest rated is Loot Dive: Hack&Slash Dungeon (4.9/5), and all 6 are free to download.
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Idle Guild: Dungeon TEXT RPG
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Loot Dive: Hack&Slash Dungeon
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Loot Reaver - Idle Dungeon RPG
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| App | Rating | Price | Last updated | Compare |
|---|---|---|---|---|
| LootShrine: Roguelite RPG | 4.7 / 5 (24 ratings) | Free | October 23, 2026 | |
| Infinite Loot-Loop Roguelite | 4.8 / 5 (25) | Free | Oct 28, 2026 | Compare |
| PawRPG: AFK Idle Text MMO RPG | 4.8 / 5 (17) | Free | Sep 8, 2026 | Compare |
| Novivors Survivor Idle AFK RPG | 3.4 / 5 (5) | Free | Jan 7, 2026 | Compare |
| Idle Guild: Dungeon TEXT RPG | 4.4 / 5 (24) | Free | Oct 29, 2026 | Compare |
| Loot Dive: Hack&Slash Dungeon | 4.9 / 5 (36) | Free | Aug 29, 2026 | Compare |
| Loot Reaver - Idle Dungeon RPG | 3.7 / 5 (9) | Free | Oct 29, 2026 | Compare |