Idle Guild: Dungeon Adventures
BarKur Technology Ltd. Role Playing In-app purchases
Recruit adventurers, form parties, and let them raid dungeons while you're away.
- Downloads
- 25+
- on Google Play
- Price
- Free
- In-app purchases
- Updated
- Nov 14
- 2026 · v1.0.3
Screenshots
About Idle Guild: Dungeon Adventures
In Idle Guild: Dungeon Adventures, you run an adventurers' guild. Recruit adventurers, form parties and send them into maze-like dungeons. Lead a party yourself one step at a time, or switch it to auto and come back for the loot.
■ Recruit adventurers
Swordsman, Thief, Mage, Priest and Porter: five classes and 100 adventurers, each with their own portrait and personality. Greedy, Timid, Reckless, Careful... their traits change how they fare in the dungeon.
Recruiting someone you already have counts toward their next star, and every star raises their level cap. Level up with XP books, and refund them all any time you want to reshuffle. No wrong picks.
■ Form your parties
Up to 5 adventurers per party, and more parties at once as you upgrade your Hall. Every dungeon has its own requirements: the Thieves' Passage needs a Thief, and the Crypt of the Dead needs a Priest.
■ A new maze every run
8 dungeons, from the Rat-Nest Sewers to the Tower of the Sleeping Dragon. Every run generates a fresh map, with traps, chests, springs, shrines and wandering merchants along the way.
Your party starts each run at Lv1. On every level up, pick one of four skill cards; the classes in your party decide which skills can show up.
Each dungeon has its own twist (wolf packs, contraptions, tides, the undead, darkness), and the bosses waiting at the bottom have tricks of their own. Bring the right build.
■ Manual or auto, switch any time
In manual, every step is yours: where to go, whether to touch the shrine, when to step on the magic circle. Switch to auto and the party runs on its own, up to 99 trips in a row.
Take over any party at any moment. Time stands still for the party you control, so there's no rush.
You'll get a notification when a party is back at the guild. Every run is logged and can be replayed from the start.
■ What you pick up is what you bring home
Materials, treasure and recipe books found in the dungeon are yours once the party gets back. If the party is wiped out, only half the backpack is saved, so knowing when to push deeper is up to you.
■ Workshop and quest board
Feed materials into the workshop's production lines to make leather, iron ingots, XP books, whetstones, keys for chests, and the goods the quest board asks for. New recipes are learned from recipe books found in the dungeons.
The cabinet is your guild's shared storage. When it's full, parties wait at the guild until you make room.
■ Chests and gear
Open chests with keys to find gear, all the way up to Mythic. Each party has its own 6 gear slots. Merge three into the next rarity, enhance with whetstones, and break through with blueprints dropped by bosses.
■ Dungeon spirits
Defeat your first boss to open the Spirit Shrine, and the Salamander, Thunderbird and Undine join you right away. Summon spirit cards with gems to awaken the Gnome, Frost Sprite and Wisp, then level them up one step at a time. Each party brings three, and they take turns in battle: striking foes, healing, shielding and freezing enemies.
Gems build up on their own over time, and faster the more stages you clear.
■ Run your guild
Spend guild gold on guild talents. Defeat bosses and complete quests to earn fame, raise your guild level and open deeper dungeons.
Check in daily for keys, and let the starter quests guide you through your first week. Every monster you meet goes into the bestiary.
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· Free to play, with optional in-app purchases
· Internet connection required
· Privacy Policy: https://guild.barkur.dev/privacy
· Terms of Service: https://guild.barkur.dev/terms
· Account Deletion: https://guild.barkur.dev/account-delete
What’s new
Version 1.0.3 · Updated November 14, 2026
• Hall upgrades are clearer: when you are short on Guild gold, the card shows how much you have saved, and tapping it tells you what is still missing • The "Open" button on the Hall starter quest now takes you straight to the Hall upgrade • Added "Join Discord" to Settings
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| App | Rating | Price | Installs | Last updated | Compare |
|---|---|---|---|---|---|
| Idle Guild: Dungeon Adventures | – | Free | 10+ | Nov 14, 2026 | |
| Siralim Ultimate | 4.7 / 5 | 9.99 USD | 10,000+ | Oct 24, 2025 | Compare |
| Nightmares from the Deep® | 4.4 / 5 | Free | 1,000,000+ | Jul 20, 2016 | Compare |
| RWBY: Grimm Eclipse SE | – | Free | 5,000+ | Jun 11, 2025 | Compare |
| Sengoku Bushido | 4.7 / 5 | Free | 1,000+ | Jun 23, 2026 | Compare |
| Dark Quest 2 | 4.1 / 5 | 4.99 USD | 5,000+ | Sep 8, 2019 | Compare |