Mini Castle
Strategy Contains ads
Castle defense + light RTS. Every gatherer is one less spear on the wall.
- Downloads
- 2+
- on Google Play
- Price
- Free
- No in-app purchases
- Updated
- Sep 11
- 2026 · v1.2
Screenshots
About Mini Castle
Your kingdom sits in the middle of goblin country. Every night they come. Every day you get 45 seconds to prepare.
ONE CHOICE, TWENTY TIMES OVER
Mini Castle is a castle-defense game with a stripped-down RTS economy, built around a single pressure: your people are both workers and soldiers. Send them to chop wood, mine gold and herd sheep, and your stores fill while your walls are empty. Keep them holding spears, and the walls hold — but next wave you cannot afford a new single recruit.
THE LOOP
☀ DAY (45 seconds) — gather, build, train
🌙 NIGHT — goblins pour in from the map edge
📜 EDICT — draw three, keep one
Survive 20 waves. If the castle falls, you lose.
THREE RESOURCES, THREE RHYTHMS
• Gold — finite mines; once dug out, it's gone
• Wood — trees regrow, so it rewards steady harvesting
• Meat — sheep bred on their own; the longer you wait, the more you get
POPULATION IS A HARD CEILING
Houses set your troop cap. Go over it and your entire army is Exhausted: 25% less damage and movement speed. More troops means more houses — and that wood was going to be a watchtower.
GOBLINS PUSH ON THREE DIFFERENT AXES
• Torch goblins — many and tough, they demand raw damage
• Bomb goblins — they dive into your crowd, forcing you to spread out
• Barrel goblins — they shell you from range, forcing you to clear the back line
Four tiers, color-coded: Red → Blue → Yellow → Purple. Chieftains arrive on waves 5, 10, 15 and 20.
24 EDICTS — NO TWO RUNS ALIKE
After each wave you draw three random predictions and keep one.
RAZE THE GOBLIN CAMPS
Camps sit scattered across the map. Destroy one and every later wave is 12% weaker, stacking. But marching out to raze a camp means leaving home undefended.
9 MAPS — EACH ASKS A DIFFERENT QUESTION
Plains, highlands, desert, archipelago, marsh and coast. The terrain decides where the enemy enters and where your towers belong.
3 DIFFICULTIES
Apprentice Lord · Lord · War King
FULLY OFFLINE
• No ads
• No in-app purchases
• No permissions requested at all
• No internet connection needed
• English, Vietnamese, Español, Français
Touch-first controls: tap to select, drag a box for multiple units, double-tap to grab every unit of that type on screen.
Art from the Tiny Swords pack by Pixel Frog.
ONE CHOICE, TWENTY TIMES OVER
Mini Castle is a castle-defense game with a stripped-down RTS economy, built around a single pressure: your people are both workers and soldiers. Send them to chop wood, mine gold and herd sheep, and your stores fill while your walls are empty. Keep them holding spears, and the walls hold — but next wave you cannot afford a new single recruit.
THE LOOP
☀ DAY (45 seconds) — gather, build, train
🌙 NIGHT — goblins pour in from the map edge
📜 EDICT — draw three, keep one
Survive 20 waves. If the castle falls, you lose.
THREE RESOURCES, THREE RHYTHMS
• Gold — finite mines; once dug out, it's gone
• Wood — trees regrow, so it rewards steady harvesting
• Meat — sheep bred on their own; the longer you wait, the more you get
POPULATION IS A HARD CEILING
Houses set your troop cap. Go over it and your entire army is Exhausted: 25% less damage and movement speed. More troops means more houses — and that wood was going to be a watchtower.
GOBLINS PUSH ON THREE DIFFERENT AXES
• Torch goblins — many and tough, they demand raw damage
• Bomb goblins — they dive into your crowd, forcing you to spread out
• Barrel goblins — they shell you from range, forcing you to clear the back line
Four tiers, color-coded: Red → Blue → Yellow → Purple. Chieftains arrive on waves 5, 10, 15 and 20.
24 EDICTS — NO TWO RUNS ALIKE
After each wave you draw three random predictions and keep one.
RAZE THE GOBLIN CAMPS
Camps sit scattered across the map. Destroy one and every later wave is 12% weaker, stacking. But marching out to raze a camp means leaving home undefended.
9 MAPS — EACH ASKS A DIFFERENT QUESTION
Plains, highlands, desert, archipelago, marsh and coast. The terrain decides where the enemy enters and where your towers belong.
3 DIFFICULTIES
Apprentice Lord · Lord · War King
FULLY OFFLINE
• No ads
• No in-app purchases
• No permissions requested at all
• No internet connection needed
• English, Vietnamese, Español, Français
Touch-first controls: tap to select, drag a box for multiple units, double-tap to grab every unit of that type on screen.
Art from the Tiny Swords pack by Pixel Frog.
What’s new
Version 1.2 · Updated September 11, 2026
Release V1.2: Optimize Game UI
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