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  • Goblin Card RPG: Tower Trials screenshot 1
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  • Goblin Card RPG: Tower Trials screenshot 8

About Goblin Card RPG: Tower Trials

You're Nibs — a small, determined goblin with a big sword and an even bigger grudge against every monster standing between you and the top of the Tower.

THE TOWER
No one who enters the Tower agrees on what's at the top. Some say a hoard old enough to have its own gravity. Some say a door that doesn't lead anywhere on this side of it. Most who go in looking for an answer don't come back down to report one. Nibs isn't chasing the legend — Nibs is chasing whatever's on the other side of "further than anyone else has gotten," one floor at a time, for a hundred floors, however many runs it takes.

PICK A SPECIALTY — OR DON'T
Five goblins, five completely different decks:
• Miner — Pickaxe damage and Vulnerable stacks. Hit hard, hit often.
• Tinker — Bombs, gadgets, and chaotic on-the-fly combos.
• Brewer — Poison and sustain. Win the fight three turns from now.
• Runes — Spell-slinging burst damage, high risk and higher ceiling.
• Wall — Block, taunt, and outlast anything the Tower throws at you.

Start with one archetype's deck, then bend it however the run demands. The best decks rarely end up looking like where they started.

100 FLOORS, NO TWO RUNS ALIKE
Every floor branches: a straight fight, a tougher Elite that drops a relic, a Rest to heal or upgrade a card, a Treasure vault, a mystery Event, or the Boss waiting at the top of every 10 floors. Relics are permanent passives that reshape how your whole run plays. Potions are one-shot emergency buttons. Six difficulty tiers, from Normal to Impossible, mean the climb never stops getting harder if you want it to.

FAIR MONETIZATION, ACTUALLY
Free to play, with an ad shown after each floor and on death. One $1.99 purchase removes ads permanently. No energy timers, no forced waits, no loot boxes, no pay-to-win — every card, relic, and archetype is earned by playing, never bought.

EVERY RUN ENDS
The Tower doesn't care how far you got last time. Go again.

What’s new

Version 1.0.5 · Updated October 10, 2026

The biggest update since launch: • ENDLESS TOWER: a new mode with no summit. Foes keep getting stronger, and it has its own save, collection and Shards. • 10 NEW CARDS, two for every archetype: Tunnel Vision, Chain Reaction, Shrapnel Mine and more. • 10 NEW RELICS: Pocket Grit, Cracked Lens, Venom Tooth and more. • New pixel icons for every relic, stat, potion and shop item. • A new Shop with tabs and a stallkeep. • Fixes and improvements. Thanks for climbing!

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