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  • Barrage: Squad Combat screenshot 1
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  • Barrage: Squad Combat screenshot 3
  • Barrage: Squad Combat screenshot 4
  • Barrage: Squad Combat screenshot 5
  • Barrage: Squad Combat screenshot 6

About Barrage: Squad Combat

Barrage is a turn-based artillery game for two squads fighting over destructible terrain. Classic style. Clean execution.

Each player commands a squad of soldiers on a procedurally generated 2D map. Players alternate turns. On your turn: move your active soldier, choose a weapon, aim, and fire. Projectiles follow ballistic trajectories. Gravity pulls them down. Wind pushes them sideways. Terrain absorbs the blast and crumbles. Soldiers caught in the radius take damage and get knocked back. The match ends when one squad has no soldiers left standing.

SEVEN WEAPONS

Bazooka: single ballistic shell, reliable damage, trajectory preview shows your arc before you fire. The weapon you reach for when nothing clever is required.

Grenade: thrown arc, three-second fuse, bounces off terrain before detonating. The gap between where it lands and where it explodes is the skill ceiling.

Mine: placed at your soldier's feet. Detonates when an enemy steps within range on any future turn. Set it and move on. Let it do its work.

Air Strike: five bombs dropped across a vertical column at a position you select. Punishes opponents who stack soldiers on the same platform.

Cluster Bomb: fires like the Bazooka but splits into five fragments on impact. Mid-range chaos. High variance. High reward.

Shotgun: eight pellets in a wide spread at fixed range. Enormous damage up close. Useless at distance. Couple with Teleport.

Teleport: move your active soldier to any valid position on the map. No weapon fire. No damage. Pure repositioning. Use it to escape a dead end or set up a shot that would otherwise be impossible.

THREE MAP THEMES

Every match generates a new map at random. No two matches are identical.

Desert: wide open dunes with scattered rock formations. Long sightlines. Wind matters more here because shots travel farther before hitting anything. The Bazooka dominates open Desert matches. The Grenade becomes critical when opponents find cover behind rocks.

Ruins: dense urban rubble with vertical platforms and natural choke points. Grenades reward players who can read terrain. Mines placed at chokepoints punish players who rush. Shotgun shines in close-quarters Ruins corridors.

Arctic: frozen terrain with larger elevation gaps and platforms separated by open air. Fall damage is a genuine threat. Teleport earns its slot on Arctic maps. Air Strike punishes opponents who cluster on the few stable platforms available.

HOW WIND WORKS

Every turn has a wind value shown at the top of the screen. Higher wind pushes ballistic weapons sideways. Light wind on Desert favors long-range Bazooka shots. Heavy wind on Arctic turns every shot into a calculation. Mastering wind adjustment is what separates close matches from decisive ones.

FREE TIER

Download and play at no cost. Desert map. Two soldiers per team. Bazooka and Grenade. Enough to play a full match, learn how wind and terrain interact, and understand what makes the weapon system interesting before you decide.

BARRAGE PRO

One-time purchase. No subscription required. Four soldiers per team instead of two. Twice the tactical decisions per match. Twice the ways a match can turn.

All three map themes. Desert, Ruins, and Arctic.

All seven weapons. Mine, Air Strike, Cluster Bomb, Shotgun, and Teleport added to your arsenal.

Purchase once from Google Play, access permanently. Reinstall on any device and restore in one tap.

NO NONSENSE

No ads interrupting a match. No energy system limiting how often you play. No account required to start. No subscription needed to access the core game. No gotcha, no loot boxes, no rotating shop.

What’s new

Version 1.0.0 · Updated July 23, 2026

Welcome to Barrage: Squad Combat. Turn-based artillery combat for two players. Fire weapons across destructible terrain. Last squad standing wins. - Seven weapons including Air Strike, Cluster Bomb, and Teleport - Three map themes (barren, ice, desert) - Solo vs AI included - Full Screen Battleground - No ads. No energy system. One purchase, permanent access.

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