Space Empire Tycoon
Simulation In-app purchases Contains ads
Idle spaceport tycoon: fly passengers to Mars, sell homes and rent shops.
- Downloads
- 9+
- on Google Play
- Price
- Free
- In-app purchases
- Updated
- Oct 26
- 2026 · v1.0.1
Screenshots
About Space Empire Tycoon
Start with a five-seat space taxi and a small spaceport on Earth. Passengers arrive by hyperloop, buy a ticket, change into a space suit and board your ship. But they are not all tourists: some of them are moving in. Sell them homes, rent shops to businesspeople, sell villas to VIPs, and turn the Solar System into a company.
▸ RUN THE SPACEPORT
Hyperloop pods, ticket desks, the suit-up room and the departure lounge: every station has its own speed, and the slowest one sets the pace for the whole port. LED signs show where the queue is building up. Upgrade the bottleneck and watch the crowd flow again.
▸ SPACE REAL ESTATE
This is what makes Space Empire Tycoon different. Settlers buy homes, businesspeople rent shops and pay rent every minute, VIPs buy villas and tourists check into hotels. Passengers who find no room fly back disappointed, and fewer people want to come. Build ahead of demand.
▸ BUILD COLONIES
Every colony has nine plots. Habitats, trade centers, hotels, power plants, oxygen stations, VIP villas and a port expansion: balance energy, population cap and satisfaction. Built the wrong thing? Demolish it and get part of the cost back.
▸ SIX DESTINATIONS
The Moon, Mars, a city floating above the clouds of Venus, Mercury, and orbital stations above Jupiter and Saturn. Every new destination adds its own boarding gate and launch pad to the terminal, pricier tickets and a new colony.
▸ GROW YOUR FLEET
Six ship classes, from a 5-seat space taxi to a 250-seat mega hauler. Upgrade engines, put up to five ships on each route and hire pilots who launch on their own.
▸ SATELLITES
Comms satellites earn subscriptions from every colonist, energy satellites power your colonies and navigation satellites shorten every trip; research and trade stations boost ticket and trade income.
▸ MISSIONS, DAILY REWARD, FUNDING ROUND
Three missions at a time point the way and pay out credits. Drop by every day: day 7 of the daily reward streak adds 30 minutes of ×2 income. Once your company is big enough, start a funding round: open the company to investors and rebuild from scratch, with every investor permanently raising all your income by 2%. Premium, stats, achievements and your daily streak stay with you.
▸ IT KEEPS FLYING WHILE YOU'RE AWAY
Piloted routes keep earning while you are away (at half speed, for up to 2 hours), and a summary is waiting when you come back.
Level up your company to unlock pilots, Mars, more ships and satellites. Orbi, a little robot with a screen for a face, shows you the ropes.
The game contains optional rewarded ads and in-app purchases. There are no interstitial ads.
Available in English, Turkish, German, Spanish, French, Italian, Portuguese, Polish, Indonesian, Japanese, Korean, and Simplified and Traditional Chinese.
▸ RUN THE SPACEPORT
Hyperloop pods, ticket desks, the suit-up room and the departure lounge: every station has its own speed, and the slowest one sets the pace for the whole port. LED signs show where the queue is building up. Upgrade the bottleneck and watch the crowd flow again.
▸ SPACE REAL ESTATE
This is what makes Space Empire Tycoon different. Settlers buy homes, businesspeople rent shops and pay rent every minute, VIPs buy villas and tourists check into hotels. Passengers who find no room fly back disappointed, and fewer people want to come. Build ahead of demand.
▸ BUILD COLONIES
Every colony has nine plots. Habitats, trade centers, hotels, power plants, oxygen stations, VIP villas and a port expansion: balance energy, population cap and satisfaction. Built the wrong thing? Demolish it and get part of the cost back.
▸ SIX DESTINATIONS
The Moon, Mars, a city floating above the clouds of Venus, Mercury, and orbital stations above Jupiter and Saturn. Every new destination adds its own boarding gate and launch pad to the terminal, pricier tickets and a new colony.
▸ GROW YOUR FLEET
Six ship classes, from a 5-seat space taxi to a 250-seat mega hauler. Upgrade engines, put up to five ships on each route and hire pilots who launch on their own.
▸ SATELLITES
Comms satellites earn subscriptions from every colonist, energy satellites power your colonies and navigation satellites shorten every trip; research and trade stations boost ticket and trade income.
▸ MISSIONS, DAILY REWARD, FUNDING ROUND
Three missions at a time point the way and pay out credits. Drop by every day: day 7 of the daily reward streak adds 30 minutes of ×2 income. Once your company is big enough, start a funding round: open the company to investors and rebuild from scratch, with every investor permanently raising all your income by 2%. Premium, stats, achievements and your daily streak stay with you.
▸ IT KEEPS FLYING WHILE YOU'RE AWAY
Piloted routes keep earning while you are away (at half speed, for up to 2 hours), and a summary is waiting when you come back.
Level up your company to unlock pilots, Mars, more ships and satellites. Orbi, a little robot with a screen for a face, shows you the ropes.
The game contains optional rewarded ads and in-app purchases. There are no interstitial ads.
Available in English, Turkish, German, Spanish, French, Italian, Portuguese, Polish, Indonesian, Japanese, Korean, and Simplified and Traditional Chinese.
What’s new
Version 1.0.1 · Updated October 26, 2026
Safer ad and notification settings for everyone, plus small improvements.
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