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Screenshots

  • TapBind: Keyboard Game Mapper screenshot 1
  • TapBind: Keyboard Game Mapper screenshot 2
  • TapBind: Keyboard Game Mapper screenshot 3
  • TapBind: Keyboard Game Mapper screenshot 4
  • TapBind: Keyboard Game Mapper screenshot 5
  • TapBind: Keyboard Game Mapper screenshot 6
  • TapBind: Keyboard Game Mapper screenshot 7
  • TapBind: Keyboard Game Mapper screenshot 8

About TapBind: Keyboard Game Mapper

TapBind is a keyboard and gamepad mapper for mobile games. Map any key or controller button to a point on the screen, drag and resize the markers right over your game, and keep a separate layout for every game you play with an external keyboard or gamepad.

Free with ads · One-time Pro removes the ads · No subscription · No account · Your layouts stay on your phone

How to use
1. Connect a USB or Bluetooth keyboard or gamepad (pick it as the control device, or let TapBind listen to any).
2. Make a layout from a template (shooter, racing, battle arena, platformer, cards) or start empty.
3. Turn on TapBind in Settings › Accessibility after reading what it does and does not do.
4. Press Play. The in-game bar appears over your game: Edit markers, add one, press a key to bind it, drag and resize it, then Stop and save.

Features
• Map any keyboard key (letters, F-keys, numpad, Space, Shift, Ctrl, Alt…) or gamepad button to a tap, hold or toggle
• WASD or arrow-key joystick for movement, analog sticks, D-pad and camera zones
• In-game bar: edit markers over the live game, play or pause, undo, hide markers, close
• Drag and resize markers; set opacity, labels, icons and colors; snap to a grid
• One profile per game; switches automatically when the game opens (Pro)
• Select control device: listen to one keyboard or gamepad, or any of them
• Import and export profiles as files, share codes or QR codes
• Touch test to check every marker before you play
• Keep the screen awake; low-power play mode for long sessions
• Dark mode, five color themes, 20 languages, tablets

More for power users
• Stick calibration with deadzone, invert and a response curve; camera zones with their own sensitivity
• Swipe paths, multi-tap, recorded combos, smart cast, chords, shift layers and phases
• Flick stick, radial menus, a D-pad hotbar and analog sliders for triggers (Pro)
• Mouse look on Android 14+, controller touchpad, motion look with the gyroscope, pinch / zoom (Pro)
• Players 1 to 4 with a controller each (Pro); split screen and other displays

Three ways to activate, all free
• Gesture mode: no PC and no root, Android 7 and newer
• Multi-touch mode with Shizuku, for real simultaneous touches
• Multi-touch mode with a one-time PC (ADB) helper, or root

Touches lift when the controller disconnects, the screen turns off or you leave the game. Each save keeps 10 earlier versions; encrypted backups stay with you.

Free and Pro
Free: 3 profiles, 2 phases with 12 controls each, every activation mode, the in-game bar, import and export.
Pro (one-time purchase, no subscription):
• No ads
• Unlimited profiles, controls and phases, switching by app
• Swipe, combos, multi-tap, smart cast, flick stick, radial menu, mouse look and more
Not ready to buy? Watch a short ad to try every Pro feature for 24 hours.

Questions
• Root or a PC? Only for the optional multi-touch mode.
• Which keyboards and gamepads work? Most USB and Bluetooth ones that Android recognizes.
• Ads while I play? No, only in TapBind's own screens, never over your game.

Accessibility and privacy
TapBind uses the Accessibility service because its core function is to read your keyboard or controller and perform the taps and swipes in your layout. It reads only that input and the name of the app in front (to load the right layout). It never reads screen content, messages or passwords. Every touch comes from a key you pressed. The free version shows ads from Google AdMob and Unity Ads in TapBind's own screens, with your consent where the law requires it; Google Firebase collects crash reports and usage statistics. Your layouts and key presses are never sent.

Fair play
Some online games forbid third-party input tools, remappers or macros in their terms. Using them may get your account restricted. Check each game's rules. TapBind only turns your own presses into touches. It does not aim, automate, or hide itself.

Questions or ideas: [email protected]

What’s new

Version 1.1.1 · Updated November 13, 2026

Fix: no more crash when Android reopens an interrupted purchase.