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About Age of History

Age of History is a turn-based strategy game in which your object is to dominate the world.

• Maps:
- Earth | [342 Provinces]
- Kepler-22b | [404 Provinces]

• Orders are submitted before each round. The number of orders you can submit during each round is limited by your Movement Points for that round.
• After orders are submitted, civilizations execute actions in turn order, which is randomized at the start of each round.

• Map
- The capital is the most important province in a civilization. If you lose your capital for 3 turns, your civilization will no longer exist. If you capture another civilization’s capital, you obtain all of its provinces. Capitals have a defensive bonus: +15% and an offensive bonus: +15%. Capitals have all buildings already constructed.
- Transparent provinces are neutral. Provinces with color belong to other civilizations.
- You can scale the map. To go back to the standard scale, double tap the map. If scale is other than standard on minimap you can see '!' in top right.
- Use the Economy and Population buttons to view each province’s Economy and Population values. Use the diplomacy button to view each province’s owner and engage in diplomacy (see Orders- Diplomacy View).

• Treasury
- Money is added to your treasury through income tax, which is based off your civilization’s total population and economy. Money is subracted from your treasury for military upkeep, which is based off your amount of military units (units at sea have a higher upkeep than units on land).

• Orders - Normal View
- Move: move units from one province to another. You can move between provinces you control or attack another civilization’s province.
- Recruit: recruit units from the selected province. This costs money and is limited by the population of the province. Recruiting from a province reduces its population.
- Build: construct a building in the selected province (see Building Types). This costs money.
- Disband: remove units from the selected province. This decreases military upkeep.
- Vassal: creates a vassal state with another civilization.
- Annex: brings a vassal state back under your full control.

• Orders - Diplomacy View
- War: declare war on a civilization.
- Peace: submit a peace offer to a civilization. If accepted, your civilizations will no longer be at war.
- Pact: submit a pact offer to a civilization. If accepted, the civilizations cannot attack each other for five rounds. This can be canceled through a War order one round in advance.
- Alliance: submit an alliance offer to a civilization. If accepted, that civilization will aid you in your military efforts. Use the War order to let allies know who your targets are.
- Kick: end an alliance with a civilization.
- Support: give money to a civilization.

• Building Types
- Fort: gives a province a defense bonus.
- Watch tower: allows you to see army numbers in neighboring provinces.
- Port: allows units to move into the sea. Units at sea can move back onto any land province, even if it doesn’t have a port.

• 193 Civilizations
• Vassals
• Offline and Online achievements
• Offline and Online Hall of Fame
• Google Play Game Services leaderboards and achievements!
• Random placment
• Random fill
• Random games

• Scenarios:
- Modern world
- Modern world Full
- World war I
- World war I Full
- World war II
- World war II Full
- Custom scenarios!

• Three different types of fog of war:
- Off
- Standard
- Full

• Tutorial

• Available languages
- English
- Čeština
- Español
- Deutsch
- Français
- Italiano
- 日本語
- Nederlands
- Polish
- Português
- Russian
- 한국어
- Türkçe
- 简体中文
- 繁體中文
- العربية

Special thanks to all translators!

Contact: [email protected]

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Frequently Asked Questions(FAQ)

What is Age of History?

Age of History is a turn-based strategy game where the goal is to dominate the world.

How many maps are available in Age of History?

There are two maps available: Earth with 342 provinces and Kepler-22b with 404 provinces.

How are orders submitted in the game?

Orders are submitted before each round, and the number of orders you can submit is limited by your Movement Points for that round.

How do civilizations execute actions in Age of History?

After orders are submitted, civilizations execute actions in a randomized turn order at the start of each round.

What is the importance of the capital province in a civilization?

The capital is the most important province, and if a civilization loses its capital for 3 turns, it will cease to exist. If a civilization captures another civilization's capital, it gains all of its provinces.

What bonus does a capital province provide in Age of History?

Capitals have a defensive bonus of +15% and an offensive bonus of +15%. They also have all buildings already constructed.

How can I view each province's Economy and Population values?

Use the Economy and Population buttons to view the Economy and Population values of each province.

How is money added or subtracted from the treasury in Age of History?

Money is added to the treasury through income tax based on the civilization's total population and economy. Money is subtracted from the treasury for military upkeep based on the number of military units.

What are the different types of orders available in Age of History?

The different types of orders include Move, Recruit, Build, Disband, Vassal, and Annex. The Diplomacy View also includes additional orders like War, Peace, Pact, Alliance, Kick, and Support.

What are the different building types in Age of History?

The different building types include Fort, Watch tower, and Port. Fort provides a defense bonus, Watch tower allows you to see army numbers in neighboring provinces, and Port allows units to move into the sea.

How many civilizations are available in Age of History?

There are 193 civilizations available in Age of History.

What language options are available in Age of History?

Age of History is available in English, Čeština, Español, Deutsch, Français, Italiano, 日本語, Nederlands, Polish, Português, Russian, 한국어, Türkçe, 简体中文, 繁體中文, and العربية.

How can I contact the developers of Age of History?

You can contact the developers at [email protected].
author
Addicting and great strategy game.
Ektor Galan
author
good
Aymon Dossa
author
One of my favorite games. A few bug fixes may be in order. As for the fps it could definitely be improved. I think the smoothing mechanic fixed it but I have to tap the screen a few times to get it to work. ...
Schmuck 4567
author
👍
Dakota Nicol
author
Today it's bin very laggy
Josh McCann
author
Game is esentially Risk, but with diplomacy and fortification. It's a perfect blend of familiar and new, as well as being easy to learn but hard to master. If you like Risk style games or just like grand str...
Big Jim