1) Ability cultivation: enhance children's memory strategy and memory capacity through funny little games .
2) Theoretical basis: 3-to-6-year-old children's image memory and rote memorizing are dominant and meaningful memorization and word memorization gradually develop. The game design takes the specific image as the basis to help quickly raise the level of memory of young children.
3) Game objective: recognition and memory are important components of memory, which are well trained in this game. In the game, children remember things through color, name, association and other strategies to put the items back.
4) Guide for parents: some item cards can also be used to simulate this game. For example: Peppa Pig cards, steamed bun and moon. Parents can guide children to recognize, remember and memorize colors or shapes and use the language to convert them into a small story. For example: Peppa Pig holding steamed bun falls asleep under the moon.
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