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Screenshots

  • Hegemonia: War Strategy Game screenshot 1
  • Hegemonia: War Strategy Game screenshot 2
  • Hegemonia: War Strategy Game screenshot 3
  • Hegemonia: War Strategy Game screenshot 4

About Hegemonia: War Strategy Game

Hegemonia is an online war strategy game and geopolitics MMO on a living map of the real world. Found a political party, win a seat in your state parliament and lead your country through land, sea and missile wars. Work in factories, trade on the market and train your skills: every decision moves the borders on a shared world map. Regions change hands as alliances form and wars are won and lost. A LIVING WORLD MAP - Hundreds of real-world regions grouped into rival states - Choose where you live and grow with your region POLITICS - Found or join a political party - Take a seat in your state parliament or become a governor - Talk strategy in world chat, private messages and conferences WAR - Declare land, sea and missile wars - Produce tanks, drones, ships and missiles in the workshop - Battles are resolved on the server: planning and teamwork beat luck ECONOMY AND GROWTH - Work in factories and earn your income - Train skills that make you stronger over time WRITE AND BE READ - Publish articles, comment and shape the opinion of your nation FAIR PLAY - One account per person; cheating, multi-accounting and third-party tools are not allowed - Reporting, blocking and moderation keep the community safe Hegemonia is free to play. Optional in-app purchases: Gems packs (one-time purchase) and Premium membership (30 or 90 days, one-time payment, no automatic renewal). No random rewards are sold; the free daily games cost nothing and show their odds. You must be 16 or older to play. Sign in with Apple or Google; an internet connection is required. Terms of Service: https://hegemonia.gg/legal/terms?lang=en Privacy Policy: https://hegemonia.gg/legal/privacy?lang=en

What’s new

Version 1.0.4 · Updated November 8, 2026

We brought everything from the last few days to iPhone in one go: new war cards, a simpler map, and donations in a single window. War cards: The attacker's name sat on one line, the defender's below it and the damage bar at the very bottom, so you had to match each name to its half of the bar line by line. Now the attacker stands on the left and the defender on the right, each right above their own half of the bar. The map sits in the middle, with the time left above it and the region under attack below. Every war also has its own card with space between them, so you keep your place while scrolling. Time to your next hit: You used to count the minutes in your head until the countdown ran out. Now a timer bar in the shape of the war bar fills under the hit button in battles and under ATTACK in Hourly Training, and the Hourly Training tile on the Wars page shows the same bar. When it's full, your hit is ready. One world, no bar: On a wide screen the map filled up with worlds side by side, so you saw the same country twice. Now every screen shows one world that fills its width. The Hegemony bar on top is gone too; the map starts at the very top, and the hegemon's crown and gold frame stay where they were. One donation window: Region, state, party and bloc donations were four separate screens, each with its own button and its own confirmation. Now all four are the same window: pick the resource, type the amount, confirm. For a bloc, the 2% burned on the way into the treasury is written up front, so you see what reaches the treasury before you confirm. Building upkeep cost: The "Pay now" button is gone: upkeep is paid automatically from the region treasury every night at 00:00. Paying early confused the bill on some nights, so instead of two ways we kept one time. The card now has a Region treasury row that says "Enough" or "Short". Only the missing resource on the bill is red: if boron runs short, only boron turns red and the rest stays calm. Fixed: - Tapping the edge of a filter chip sometimes did not select it; the touch area is larger now. - Dragging the selection handle below the last line while editing text closed the app. - After a hit in a coup or rebellion, the XP and level you earned did not show right away. - On a profile with a game penalty the app kept retrying in the background; now the penalty page opens once.

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App privacy

The developer, YGT Labs AI, LLC, reported these privacy practices to Apple.

Data Linked to You

The following data, which may be collected and linked to your identity, may be used for the following purposes:

  • Usage Data: Advertising Data, Product Interaction
  • Contact Info: Name, Email Address
  • User Content: Emails or Text Messages, Gameplay Content, Other User Content, Photos or Videos, Customer Support
  • Identifiers: User ID, Device ID
  • Diagnostics: Performance Data, Other Diagnostic Data, Crash Data
  • Purchases: Purchase History
  • Location: Coarse Location
  • Contacts: Contacts
  • Search History: Search History
  • Sensitive Info: Sensitive Info
  • Other Data: Other Data Types

Used for: Developer’s Advertising or Marketing, Analytics, App Functionality

Data Not Linked to You

The following data, which may be collected but is not linked to your identity, may be used for the following purposes:

  • Purchases: Purchase History
  • Usage Data: Product Interaction

Used for: Developer’s Advertising or Marketing

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