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Screenshots

  • CoilHop screenshot 1
  • CoilHop screenshot 2
  • CoilHop screenshot 3
  • CoilHop screenshot 4

About CoilHop

CoilHop is a one-touch snake arcade set around a moonlit jungle shrine. The snake glides clockwise on its own along three circular vine tracks. Tap anywhere to hop to the next ring, gather fruit, and slip past the hazards before time runs out. How to play The snake moves automatically around the outer, middle, and inner rings. One tap hops outward to middle, middle to inner, and inner back to the outer ring. Switch at the right moment to collect rewards and avoid what can hurt you. You start with three lives. Reach the target score before the timer ends to restore the shrine. Lose every life, or run out of time, and the coil slips. The result tells you exactly why. Rewards Green apples are worth 10 points. Jungle berries are worth 15. Golden eggs are worth 30. A clock leaf adds five seconds. A shield flower blocks one hazard. A rainbow fruit gathers every reward currently on the tracks. Hazards Thorns take a life. Poison mushrooms take 15 points. Broken vines slow the snake. A sleeping lizard wakes when you get close, then strikes if you stay on its ring. Combo Three rewards without damage make a 2× multiplier. Six make 3×. Ten starts Golden Coil: the snake glows, and every reward scores double for a short time. A hazard resets the combo. Difficulties Easy gives you 60 seconds to reach 150 points, with a slow snake and fewer hazards. Medium gives you 45 seconds to reach 250 points. High gives you 30 seconds to reach 350 points, with a fast snake and moving hazards. Your best score, wins, and fastest clear are saved on this device for each difficulty. What is inside A moonlit dashboard with the shrine at the center. Three jungle portals for Easy, Medium, and High. A play screen with pause, resume, restart, and a short how-to. Local stats, including best scores, win rate, and a seven-game trend. Settings for sound, music, haptics, tutorial, motion, and contrast. CoilHop stores scores, settings, and the daily goal on your device only. There is no account, no advertising, and no network connection.

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App privacy

The developer, Umut Coban, reported these privacy practices to Apple.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • Diagnostics: Crash Data

Data Not Linked to You

The following data, which may be collected but is not linked to your identity, may be used for the following purposes:

  • Diagnostics: Crash Data, Performance Data

Used for: Analytics

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