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Screenshots

  • Dungeon Spin screenshot 1
  • Dungeon Spin screenshot 2
  • Dungeon Spin screenshot 3
  • Dungeon Spin screenshot 4

About Dungeon Spin

Fire goblins, slimes and skeletons into a spinning horde. Match three of a kind to slay them, cut clumps loose from the summoning rune, and bring down the hulking bosses lurking inside. Dungeon Spin is an 8-bit bubble shooter with a twist: every off-centre hit spins the whole horde, so the wheel you aim at never sits still. HOW IT PLAYS Aim, fire, match three. Side hits spin the horde, and bank shots off the walls score double. Monsters cut off from the rune tumble away for bonus points. Every fifth shot loads a weapon from your bag instead of a monster. Miss too often and the horde grows; let it reach the ward ring and your run is over. FOUR CLASSES - Barbarian: war catapult, Throwing Axe, ULT Whirlwind. A giant axe rips straight through the horde. - Wizard: arcane orb, Fireball, ULT Meteor Storm. Seven meteors rain around the impact. - Paladin: reliquary shrine, Holy Hammer, ULT Judgement. A holy beam slays everything in its path and clears your misses. - Rogue: crossbow, Poison Flask, ULT Bolt Storm. Five piercing bolts fan out along your aim. Kills charge your ULT gauge. When it flashes READY, load it, aim and fire. BOSSES From floor 2, The Ogre, Broodmother, Emberwyrm and The Lich squat inside the horde with their own HP bars. Hurt them with weapon hits or by popping matches on their backs, or sever every monster linking them to the rune to drop them off the wheel. Deeper floors bring tougher bosses, then two at once. WEAPONS AND BOONS Six weapons to collect and level up: Throwing Axe, Fireball, Chain Bolt, Frost Shard, Holy Hammer and Poison Flask. Clear a floor and pick one of three boons: a new weapon, an upgrade, or a perk such as Keen Eye, Steady Hands, Quiver, Whetstone, Lucky Charm, Gold Purse, Healing Tonic or Iron Ward. Boons last the whole run. RUN REPORT AND HALL OF FAME Every run ends with a full report: floor, class, time, shots, matches, slain, bosses, bank shots, ULTs and misses. Your top ten runs are kept on your device in the Hall of Fame. FEATURES - Six monster kinds, four bosses, and floors that keep getting harder the deeper you go - Four classes, each with its own launcher, starting weapon and ULT - Six weapons with three levels each, plus eight perks - Chiptune soundtrack with its own boss theme - Touch controls: drag to aim, lift to fire, tap the gauge to unleash your ULT - Plays offline. No ads, no in-app purchases, no account.

What’s new

Version 1.1 · Updated October 12, 2026

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App privacy

The developer, Frank Robles, reported these privacy practices to Apple.

Data Not Collected

The developer does not collect any data from this app.

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