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Screenshots

  • The Hall: Don't Look Back screenshot 1
  • The Hall: Don't Look Back screenshot 2
  • The Hall: Don't Look Back screenshot 3
  • The Hall: Don't Look Back screenshot 4

About The Hall: Don't Look Back

Something is in the hall with you, and it is faster than you are. THE HALL is a first-person horror runner. No weapons, no fighting, no way to win - only how far you get down the corridor before it reaches you. Every run is a chase. Every hallway is worse than the last. The only thing that ends a run is the thing behind you. INTENSE FIRST-PERSON HORROR Drag to steer between wardrobes, bookshelves and hospital beds. Swipe up to vault a chair. Swipe down to slide under a desk. Read the corridor while you still have room to answer it, because the furniture does not kill you - it trips you, and every stumble closes the gap. Drop a shield when you are cornered. It lands on the floor and glows, and running through the pool buys you a few seconds of real pace. Enough to break away, if you spend it before you need it rather than after. FIVE HAUNTED HALLWAYS The Dorm - scuffed halls and secondhand furniture. Where you started. The Hospital - white tile, blue doors, and beds that come down out of the ceiling. The Ward - two rows of cells, half the lights dead, and nobody left to lock up. The Cellar - wet brick, boarded doors, and barrels that come at you out of the dark. The Ash Wing - the floor has split open and something underneath it is still burning. Each one opens when you have run far enough to have earned it. DAILY AND WEEKLY MISSIONS New objectives every day and every week - distance to cover, runs to survive, hallways to push further into. Finishing them pays in coins, and the weekly ones pay the most. There is always something to chase besides your own best. LEADERBOARDS Every run is ranked. Daily, weekly and all-time boards for every hallway, so a good day still counts when your all-time best is months old. FRIENDS Add people by the name they chose and get a board that is just the two of you, or the ten of you. MAKE IT YOURS Five camera lenses change what the hallway looks like and how much of it you get to see - Naked Eye, VHS, Headlamp, Night Vision, and the Haunted Camera, which shows you things the others do not. Fifteen lantern colors change the light you carry down the corridor. FREE, AND HONEST ABOUT IT The Hall is free to play. Most Advertisements are optional: watch one to carry on after you are caught, or to double what a run paid. Declining never locks anything away, and every hallway, lens and lantern can be reached by playing. A one-off purchase removes the non-optional ads entirely if you would rather not see them. PLAYS OFFLINE The whole game works without a connection. Your progress is kept on your device, and Sign in with Apple is optional - it exists so your name and your scores survive a new phone. STILL BEING BUILT The Hall is updated regularly, and there is more coming: more hallways, more monsters, more to chase. The daily and weekly boards reset in the meantime, so there is a fresh run to win every morning. Pick a name you are happy for strangers to read. Everyone can see it.

What’s new

Version 1.0.3 · Updated October 18, 2026

NEW SKINS Four of them. Bone, The Turned, Unit 7 and Ash-Born, 5,000 coins each, in Unlocks. REMINDERS The Hall can reach you now when you stop playing. One a day at most, in the evening, and never while you are running. Off until you turn it on. ALSO The menu keeps the hallway you are looking at. The leaderboard and unlocks follow what you have selected instead of what you ran last.

App privacy

The developer, Derek Mahato, reported these privacy practices to Apple.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • Location: Coarse Location
  • Identifiers: Device ID
  • Usage Data: Product Interaction, Advertising Data

Data Linked to You

The following data, which may be collected and linked to your identity, may be used for the following purposes:

  • Identifiers: Device ID, User ID
  • Purchases: Purchase History
  • Contact Info: Email Address
  • User Content: Gameplay Content

Used for: Third-Party Advertising, Analytics, App Functionality

Data Not Linked to You

The following data, which may be collected but is not linked to your identity, may be used for the following purposes:

  • Location: Coarse Location
  • Usage Data: Product Interaction, Advertising Data
  • Diagnostics: Performance Data, Crash Data

Used for: Third-Party Advertising, Analytics, App Functionality

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