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Screenshots

  • Crimson Ledger: Crime Sudoku screenshot 1
  • Crimson Ledger: Crime Sudoku screenshot 2
  • Crimson Ledger: Crime Sudoku screenshot 3
  • Crimson Ledger: Crime Sudoku screenshot 4

About Crimson Ledger: Crime Sudoku

You are the detective. The suspects tell you where they stood: in a corner, next to a plant, to the left of Mortimer. Place everyone on the floor plan and point to whoever was alone with the victim. Get it right and the culprit confesses. Every case has exactly one solution, found with pure logic. New to this kind of puzzle? A guided practice case shows you how to find the culprit. EVERY PUZZLE IS FAIR No guessing: everything follows from the statements. The engine proves there is only one solution while building every puzzle. HINTS THAT EXPLAIN, NEVER SPOIL Stuck? A hint points you to the statement you have not used yet and shows which squares remain. Never the answer. SIXTEEN WORLDS • The Manor — a dinner and a host who never gets up • The Pirate Ship — the captain is dead and nobody leaves the ship • Grand Hotel Aurora — at midnight the lights went out • Station Orion — the airlocks are sealed, everyone is still aboard • The Museum — the curator lies between the display cases • The Night Train — the conductor never reaches the last station • The Circus — the ringmaster falls silent in the ring • The Ski Lodge — the host does not return from the last run • Hacienda San Isidro — Mexico, the agave festival • Opéra Lumière — Paris, 1891, a sold-out premiere • The Tomb of Nefer-Ankh — Luxor, 1922, a curse on the threshold • Casino Azur — Monte Carlo, Grand Prix weekend 1960 • Paradise Pictures — Hollywood, 1931, the studio's first talking picture • The Caravanserai of Al-Nour — an oasis on the old spice route • The Abbey of Saint Aldric — 1327, a forbidden book • Greycape Lighthouse — 1900, a three-day storm THE SUSPECTS TALK Every clue is a statement: "I stood right next to a plant." If a statement matches what you have placed it turns green; if not, red. Accuse the wrong person and they deny it. Accuse the culprit and they confess. A CASE EVERY DAY, A BIG ONE EVERY WEEK The daily case moves to a new world each day; a week strip shows your streak. Solve the daily case seven days in a row and you get a world as a gift, and another after thirty days. The case of the week is a master case, the same for everyone, and can be shared as an emoji card. ONE PATH THROUGH SIXTEEN WORLDS 1,024 cases in 128 parts (eight per world) on one continuous, hand-drawn winding path, from easy to hard, with stars for solving without a hint and on the first try. The master level goes further: 9×9 floor plans, five suspects and fewer direct clues, yet every master case can be solved step by step without guessing. Halfway through each part a mini-game (Who is lying? and Quick glance), at the end an evidence chest. After that an endless archive. Inspector Van Dam briefs you before every case and explains every hint in three steps. POINTS, RANKS, AWARDS Case closed: stamp, stars, points for time and clean detective work, and a rank bar from Recruit to Master Detective. Thirty-two awards, daily quests, streak freezes and a cabinet with one piece of evidence per solved case. FULLY OFFLINE, NO ACCOUNT, NO ADS Your progress stays on your own device. No personal data: only anonymous counters that help us improve the game, which you can turn off in Settings. No lives, no timers, no energy. MADE IN THE NETHERLANDS By one independent developer. Play in 20 languages, from English and Spanish to Korean and Hindi; pick yours in Settings. PLAY FOR FREE, OR UNLOCK EVERYTHING AT ONCE The Manor and The Pirate Ship (128 cases in total) are free, and so are the daily case, the case of the week and the archive in every world. Three hints a day are free. The Crimson Pass opens every world, unlimited hints and every board theme: one purchase, no subscription.

What’s new

Version 1.4.0 · Updated October 22, 2026

Eight new worlds with 512 new cases: Hacienda San Isidro, Opéra Lumière, The Tomb of Nefer-Ankh, Casino Azur, Paradise Pictures, The Caravanserai of Al-Nour, The Abbey of Saint Aldric and Greycape Lighthouse. Every world has eight new suspects, its own floor plan and its own award. The Crimson Pass unlocks them all. You can also buy a world on its own. A faster start: after the practice case, your first case opens right away. Daily reminders help you keep your streak going. Your first streak starts with two free days.

App privacy

The developer, Jaimy Cai, reported these privacy practices to Apple.

Data Not Linked to You

The following data, which may be collected but is not linked to your identity, may be used for the following purposes:

  • Usage Data: Product Interaction

Used for: Analytics

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