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  • Last Outpost: Zombie Colony screenshot 1
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  • Last Outpost: Zombie Colony screenshot 3
  • Last Outpost: Zombie Colony screenshot 4

About Last Outpost: Zombie Colony

No ads. No energy timers. No waiting to play. The whole game is here, free, and it is finished — optional packs add more, and none of them win you a fight. Every day you build, assign jobs and stockpile. Every night the dead come. Survive to earn skill points. Every fifth night is a blood moon. BUILD AN OUTPOST THAT LASTS Twenty building types across Housing, Industry, Support and Defense, each with three upgrade levels. Farms, lumber camps, quarries, workshops, clinics, depots, walls, gates, spike traps, watchtowers, barracks, MG turrets, floodlights and generators. PEOPLE, NOT UNITS Named survivors with traits, levels, health, hunger and morale. Ten jobs, and a survivor can only work one if you have built somewhere for them to do it. They get hungry. They get tired. They die, and everyone else feels it. HOLD THE LINE Shamblers, Runners, Brutes, Screamers and Spitters, arriving in bigger numbers every night. Walls slow them down and force them to chew through. Guards need ammo from a workshop or they fight with rifle butts. At night you can move every guard with a rally point, drag the horde somewhere with an air horn, or throw a firebomb into a crowd. THE PRESSURE POINTS Food first — everyone eats, constantly. Then ammo. Then guard posts, because you can only field as many guards as you have posts for. A mismanaged outpost falls around night six. A good one is still standing past night sixteen. RESEARCH Sixteen technologies on a prerequisite tree, paid for with skill points earned each night you survive. BUILT FOR TOUCH Drag to pan, pinch to zoom, tap anything to inspect. Real cast shadows that swing across the day, and a night you can actually see in. Runs offline. Nothing to sign up for. Nothing sends your data anywhere. OPTIONAL EXTRAS Three one-time packs, bought once and yours: The Wastes (two more worlds), Ironworks (four more blueprints) and Trials (four stacking challenge rules). The base game never asks you for anything.

App privacy

The developer, MAKEEN TECHNOLOGY, reported these privacy practices to Apple.

Data Not Collected

The developer does not collect any data from this app.

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