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Screenshots

  • Scroll Dungeon screenshot 1
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  • Scroll Dungeon screenshot 3
  • Scroll Dungeon screenshot 4

About Scroll Dungeon

◆ Healing, weapons, magic: they all turn to ash once used. Swords, armor, healing draughts, fire spells. In this world, every one of them is a single-use scroll. What do you bring? Where do you spend it? What do you hold back? In Scroll Dungeon, the hard choices start before you enter the mine, when you pack your pouch. ◆ Spend it, or save it? Burn a strong scroll and your pouch gets lighter. Save it and fall in battle, and every scroll you carried is lost with you. Use it, or hold it. That one decision can decide the run. ◆ Turn-based grid crawling Move one tile, and the enemy moves one tile. Nothing rushes you. Read the board and take the best line. Steam-driven machine horrors, sleeping sentries, reinforcements drawn by noise. Fight through, slip around, or burn a scroll — every decision costs you something you cannot get back mid-run. Tap the board once to see your route and start walking. ◆ Clear it, or lose it all Clear a mine and you hold on to the scrolls you picked up along the way, plus the rewards. Fall in battle — or retreat — and every scroll you carried or found is lost. All that remains is the ash from the scrolls you spent. ◆ Failure compounds into power Spent scrolls become ash, which converts into permanent upgrades at the Ash Workshop. Those carry into every run. A lost run still makes the next one easier. Nothing you do is wasted. ◆ Mines that change with the day of the week The mine and its special rule are set by the day of the week. Monday doubles the enemies, Tuesday narrows your vision, Wednesday and Sunday make scrolls drop more often, Thursday locks your max HP, Friday doubles the ash you earn, and Saturday turns the enemies into a boss-grade gauntlet. Each day's first clear earns a reward. ◆ Nine classes Adventurer, Gear Rogue, Steam Swordsman, Scroll Mage, Steam Cleric, Steam Sniper, Overload Juggernaut, Alchemist, Karakuri Ninja. Each class fights differently. ◆ One run takes 5–10 minutes It plays offline, and no account is required. ◆ What's inside - 50 scrolls (weapon / armor / healing / magic / accessory / material) - 27 enemies, including ranged, self-destructing, and summoning machine units - 8 mines, from a molten crater to a thunder spire, plus an endless one - 9 classes - 37 achievements, the weekday-based Daily Mine, and scroll synthesis ◆ About purchases The game shows ads and offers in-app purchases (Japan prices, tax included). - Gear Stone packs (small / medium / large): ¥160 / ¥480 / ¥960 - Remove Ads: ¥980 (one-time; banner ads disappear, and optional rewarded ads pay out without watching) - Adventurer's Kit: ¥320 (first purchase only; 200 Gear Stones + 2 pouch slots) - Monthly Pass: ¥240 per month (auto-renewing; 10 Gear Stones and 1 scroll daily) Gear Stones can also be earned in-game. They can be spent on Steam Fuel, reviving after a defeat (up to 2 times per run), pouch slots (up to a cap shared with free play), unlocking classes early, and more. There are no items whose contents are decided by chance when you pay (no gacha). The Monthly Pass's daily scroll is picked by lottery. ◆ Requirements Requires iOS 15.0 or later. Plays offline. No account required. Japanese / English supported. ◆ About the Monthly Pass (auto-renewing subscription) The Monthly Pass is an auto-renewing subscription billed once per one-month period (calendar month; Japan reference price: ¥240 per period — the price shown in your local App Store may differ by region). While active, it grants 10 Gear Stones and 1 scroll every day. You can cancel anytime from your platform's subscription settings; benefits remain available until the end of the period you already paid for. ◆ Terms & Subscription Terms of Use (EULA): https://www.unalus.com/scroll-dungeon/terms Privacy Policy: https://www.unalus.com/scroll-dungeon/privacy The Monthly Pass is an auto-renewing subscription that renews every month. You can cancel anytime.

What’s new

Version 1.0.3 · Updated October 19, 2026

1.0.3 update. All music and sound effects have been remade. New sounds now accompany elemental magic, status effects, enemy actions, boss battles, purchases, fusion, and more. Overlapping sounds no longer distort. Send feedback from Settings.

App privacy

The developer, ウナルステクノロジー株式会社, reported these privacy practices to Apple.

Data Linked to You

The following data, which may be collected and linked to your identity, may be used for the following purposes:

  • Identifiers: Device ID
  • Usage Data: Product Interaction, Advertising Data
  • Diagnostics: Performance Data

Used for: Third-Party Advertising, Analytics

Data Not Linked to You

The following data, which may be collected but is not linked to your identity, may be used for the following purposes:

  • Location: Coarse Location
  • Diagnostics: Crash Data
  • Identifiers: Device ID

Used for: Third-Party Advertising, Analytics, App Functionality

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