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  • SCRAP ARMS: Weapon Loot RPG screenshot 1
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  • SCRAP ARMS: Weapon Loot RPG screenshot 3
  • SCRAP ARMS: Weapon Loot RPG screenshot 4

About SCRAP ARMS: Weapon Loot RPG

■ PICK IT UP. WEAR IT OUT. BLOW IT UP. SCRAP ARMS is a pixel-art action RPG where you fight with whatever weapons drop on the battlefield. Swords, guns, throwables, turrets: 90+ weapons, and every one of them wears down as you use it until it breaks. Breaking is the best part. Every broken weapon triggers a BLAST, chaining explosions through the swarm. Keep the weapons you find in your stock and swap to the next one when one breaks. Deciding what to burn through and what to save is the skill. ■ 13 CHARACTERS, 13 WAYS TO FIGHT A demolition maniac, a mecha zombie, a winged one: 13 playable characters, each with an exclusive weapon, an exclusive passive and a unique final evolution. The Destroyer doubles BLAST damage, the Scavenger fires the whole stock at once, the Sorcerer awakens and lifts weapons into the air. Change the character, and the correct build changes with them. ■ WAVES + BOSS Each stage runs multiple waves — 2 to 10 depending on difficulty. Survive the mini-boss of every wave, then face the stage boss at the end. Spend your scrap in the shop between waves, or retreat and keep your loot. Runs are short, dense, and dangerously "one more try." ■ DESIGNED NOT TO INTERRUPT - No ads ever interrupt combat. Auto-playing ads appear only on result screens and in the base — and sparingly. Everything else is an optional rewarded video you choose to watch. - A one-time Ad-Free purchase is available if you want zero ads. - Gacha rarity rates and pity counts are disclosed in-game. Free players can reach the end — no stage or upgrade is locked behind a purchase. (A couple of characters are exclusive to paid packs.) ■ WHAT MAKES IT DIFFERENT - Your basic attacks fire automatically at nearby enemies. What you control is what you fight with: equip and switch the weapons you find, place deployables, and fire your ultimates yourself. Weapons wear down and break. (Auto-battle exists, but it is an optional assist.) - Weapons have durability and break. Breaking is the payoff, not the punishment: every break sets off a BLAST chain explosion. - You stack the weapons you find. What to burn through and what to save is the core decision of every run. - 13 characters, each with an exclusive weapon, an exclusive passive and a unique final evolution. Change character and the correct build changes with it. ■ FEATURES - 90+ weapons x 13 characters x 4 stages plus endless tower and hardcore trials - Breaking weapons and the BLAST comeback system - Screen-clearing character skills (firing every weapon at once, awakenings and more) - Daily missions, achievements, limit breaks and more - One-handed portrait play, works offline - Crunchy pixel art with bass-heavy sound The battlefield is a scrapyard. Turn junk into violence.

What’s new

Version 1.1.1 · Updated October 20, 2026

- All music and sound effects have been remade - Battle music now changes for every stage and every boss - Frequent sound effects now have several variations - The App Store now lists Japanese as a supported language - Stability improvements and minor bug fixes

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App privacy

The developer, Shimanuki Katsuya, reported these privacy practices to Apple.

Data Used to Track You

The following data may be used to track you across apps and websites owned by other companies:

  • Identifiers: Device ID

Data Linked to You

The following data, which may be collected and linked to your identity, may be used for the following purposes:

  • Purchases: Purchase History
  • Identifiers: User ID, Device ID
  • Usage Data: Advertising Data, Other Usage Data
  • Diagnostics: Performance Data
  • Other Data: Other Data Types

Used for: Third-Party Advertising

Data Not Linked to You

The following data, which may be collected but is not linked to your identity, may be used for the following purposes:

  • Location: Coarse Location
  • Usage Data: Product Interaction

Used for: Third-Party Advertising, Analytics

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