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  • The First Million — Deck Idler screenshot 1
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  • The First Million — Deck Idler screenshot 3
  • The First Million — Deck Idler screenshot 4

About The First Million — Deck Idler

IDLE GAME MEETS DECKBUILDER THE FIRST MILLION takes the endlessly satisfying feeling of making numbers go up from idle games and fuses it with the strategic depth and replayability of roguelike deckbuilders. THE FIRST MILLION IS THE HARDEST As they say, THE FIRST MILLION is the hardest — you cannot win this game on the first try. But you will get closer with every try as you constantly unlock new cards and upgrades and discover one game-breaking strategy after another. THINK OUTSIDE THE BOX THE FIRST MILLION keeps you thinking outside the box and playing the game in different ways with dozens of diverse challenges, which you will need to complete to unlock the best cards and upgrades. PUT IN THE WORK If you're familiar with deckbuilders, you might beat the first difficulty level in a couple of hours. To complete all difficulties and challenges, you will need at least 15-20 hours. And you can endlessly enjoy a daily mode where you compete with other players to see who can make the most money with a fixed set of cards every day.

What’s new

Version 37 · Updated July 31, 2026

IMPROVEMENTS - Added a new DAILY SPRINT mode where you compete with other players to see who can get to one million the fastest - Both DAILY SPRINT and DAILY TRIAL now show the number of attempts next to the score - Added TRILLIONAIRE upgrade, which allows you to try and go for the trillion - Changed profit cap for assets from 1m to 10m - Reworked the main menu layout and added buttons to abandon runs BALANCING - INNOVATOR profit increase changed from $3 to $5 - SURPRISE cycles changed from 1x to 2x - SURPRISE cycle time changed from 30s to 60s - FIREHOSE profit increase changed from $5 to $10 - FIREHOSE cycles changed from 5x to 10x - HORIZONTAL SCALING profit increase changed from $1 to $3 BUGFIXES - Fixed a bug where ECHO's effect would remain if the card was sold from the board - Fixed the description of research cards showing the wrong amount of cycles - Fixed a bug where on the way to the billion purchasing upgrades would not work properly and lead to broken games - Fixed LOTTERY still appearing in daily cards

App privacy

The developer, Sonderland Games UG haftungsbeschrankt, reported these privacy practices to Apple.

Data Not Linked to You

The following data, which may be collected but is not linked to your identity, may be used for the following purposes:

  • Identifiers: User ID
  • Usage Data: Product Interaction

Used for: App Functionality

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