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Screenshots

  • Aim Trainer - Tap & Reflex screenshot 1
  • Aim Trainer - Tap & Reflex screenshot 2
  • Aim Trainer - Tap & Reflex screenshot 3
  • Aim Trainer - Tap & Reflex screenshot 4

About Aim Trainer - Tap & Reflex

Aim Trainer has 9 aim and reaction modes, each with its own anonymous global leaderboard. A calibration drill measures your device's input delay and subtracts it from every reaction time, Survival replaces the clock with a health bar, and Ranked 1v1 is an asynchronous duel against a recorded Classic run. [How to Play] - Orange circles appear on screen at random positions - Tap them as fast as you can before they vanish - Targets get smaller and faster as time runs out - Score as many hits as possible in 30 seconds [Global Rankings] - A separate leaderboard for each of the 9 modes - See your global rank right on the result screen - No account, no sign-up — rankings are fully anonymous [Real Accuracy] - Missed taps count: accuracy reflects every shot you take - Average reaction time, hits per second, and a full miss breakdown after every run [5 Rank Tiers] - Elite Sniper (Top 1%) - Sharpshooter (Top 10%) - Marksman (Top 30%) - Recruit (Top 60%) - Novice (Bottom 40%) [Training Stats] - Personal best for every mode - Reaction time trend across your recent games - Full history of your latest runs [Key Features] - Device calibration — your phone's input delay is measured once and subtracted from every reaction time, so results are comparable across devices - Combo acceleration — every consecutive hit spawns the next target sooner, so the score ceiling rises with your skill; a miss resets the combo - Share your result as an image card and keep a day streak going by playing on consecutive days - Unlimited warm-up in Classic Practice — quit any time and still get a summary - 9 languages supported: English, Korean, Japanese, Chinese (Simplified & Traditional), Spanish, French, German, Portuguese [New in 1.8: Ranked 1v1] - An asynchronous 1v1: play Classic for 30 seconds with the same targets as a run another player left earlier, or face a BOT if no record is near your points - During your round, the hits from that run are shown again at the same target spots - Win to gain points, lose to drop them, across six leagues from Bronze to Master. Leaving a started duel counts as a loss - Your ranked Classic runs become anonymous opponents for other players - Duel points board in Rankings: players with 5+ duels who dueled in the last 30 days [New in 1.7: Three New Drills] - Tracking (30s): drag the view to keep the crosshair on one moving, jumping target — your score is the share of the round spent on target, with longest hold and reacquire time on the result screen - Lead Shot (30s): targets run and jump, and a shot takes a moment to land, so aim where the target is going - Rapid Tap (10s): tap as fast as you can with up to two fingers — the result shows your taps and your best second. Always played in portrait [New in 1.6: Survival] - No clock, a health bar instead: a target that gets away hits you, and the run ends at zero - Every 10 hits the level rises and targets get faster and smaller — there is no last level - Survival for all six modes, with its own rankings by level reached [New in 1.5: Crosshair Mode] - Train like a mobile shooter: swipe to turn the view and tap the screen to shoot (or switch to a FIRE button) - Plays in landscape, and every other mode except Rapid Tap can be played in landscape too - Today's rankings (reset daily at 00:00 UTC) and rankings by country - Settings for haptics, target color, aim sensitivity and your ranking country [Aim Trainer Pro] All 9 modes can be played without a purchase. The focused training modes start after a short ad: Speed, Precision, Flick, Dual (a two-handed mode with targets on both sides of the screen), Tracking, Lead Shot and Rapid Tap. A single optional one-time purchase removes every ad, so all modes start instantly, and also unlocks Custom Training and Detailed Stats. Restore Purchases is available at any time. Aim Trainer keeps getting new modes and features, and every Pro feature added later is part of the same one-time purchase.

Ratings & reviews

4.8

15 ratings

5 ★ 87% 4 ★ 7% 3 ★ 7% 2 ★ 0% 1 ★ 0%

What’s new

Version 1.8.0 · Updated October 17, 2026

Version 1.8.0 - New: Ranked 1v1 — an asynchronous duel against a Classic run another player left earlier; if there is no record near your points, you face a BOT - During the duel, the hits from that run are shown again at the same target spots - Win to gain points, lose to drop them, and move through six leagues from Bronze to Master - Your ranked Classic runs become anonymous opponents for other players - Duel points board in Rankings: players with 5+ duels who dueled in the last 30 days - New: Tracking — keep the crosshair on a moving, jumping target for 30 seconds - New: Lead Shot — a shot takes a moment to land, so aim where the target is going - New: Rapid Tap — tap as fast as you can for 10 seconds, up to two fingers - Each new mode has its own global ranking - New: Ghost race — replay your best Time Attack run and race its ghost - Pro: Custom Training (your own size, speed, length and pattern, 3 presets) and Detailed Stats - Misses now show what they cost: "MISS" in Time Attack (no points lost), health lost in Survival - Fixes: hits after time-up no longer count, survival time excludes pauses, calibration sign, Dual no longer favors the left side - Leaving the app mid-round now pauses the game; it picks up where you left off when you come back - Sharing a result now includes a store link so friends can install and take you on

Play today's Sudoku puzzle

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App privacy

The developer, pilyeong heo, reported these privacy practices to Apple.

Data Not Linked to You

The following data, which may be collected but is not linked to your identity, may be used for the following purposes:

  • Location: Coarse Location
  • Identifiers: Device ID
  • Usage Data: Product Interaction, Advertising Data
  • Purchases: Purchase History
  • User Content: Gameplay Content
  • Diagnostics: Crash Data, Performance Data
  • Other Data: Other Data Types

Used for: Third-Party Advertising, Developer’s Advertising or Marketing, Analytics, App Functionality

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