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About Space Fleet: Space Battles

Assemble your fleet, unleash devastating firepower, and rule the stars. Fight intense space battles, outmaneuver powerful enemies, and lead your forces to victory across the galaxy.

What’s new

Version 2.8 · Updated October 1, 2026

## 2.8: Fleet Operations, Base Shipyards & Procedural Content **Strategic fleet & war operations** - `FleetOrganizations` preserve ordered rosters, loadouts, and organizational identity across refits. - Fleet funding is demand-driven; refits are identity-preserving, with coordinated sorties, responsible patrols, and safe refits. - Tested operation gates and tactical duty policies added; patrol response and per-fleet dossiers introduced. - Restored capital shipyard assault fleet production. **Bases, stations & world differentiation** - 18 base ship types with editable weapon mounts wired in; station targeting and independent fire control activated. - Station dimensions halved and weapon mounts rescaled; main background bound across image scales. - Differentiated planets, ship bases, and dedicated defense fleets; node base config reference table synced and its maintenance rules documented. - Human-faction station sprite, six-arm and four human station variants, and asymmetric king orbital nest sprite added. **Procedural content & narrative** - Phrase grammar added so authored fragments amplify; job boards, cantina, and ports generated from grammar. - 152 grammars and ship hails with a content register; patrons who remember the player, 241 grammars, and 41 wreck scenes. - Patron system recorded in the mission register; haul contracts whose fee scales with fleet's hold; richer contract encounters and narrative feedback; stabilized same-contract pricing. - Deadline, ability-gated missions on a persistent game clock; filled the empty MARKET and INTEL tabs. - Audits comparing every system against Endless Sky and recording mission quality assessment. **Combat & UI polish** - Combat made more legible with weight added to ambushes; stopped three panels from overlapping their own text. **Diagnostics** - Trace guard hull damage and verify full-health spawns; trace war decisions and copy bounded reports. - Fleet architecture verification and known smoke findings recorded.

App privacy

The developer, 宇轩 谢, reported these privacy practices to Apple.

Data Not Linked to You

The following data, which may be collected but is not linked to your identity, may be used for the following purposes:

  • Purchases: Purchase History
  • Usage Data: Product Interaction, Advertising Data
  • Diagnostics: Crash Data, Performance Data, Other Diagnostic Data
  • Contact Info: Email Address, Name

Used for: Analytics, Product Personalization, App Functionality