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  • Dune: Imperium screenshot 1
  • Dune: Imperium screenshot 2
  • Dune: Imperium screenshot 3
  • Dune: Imperium screenshot 4

About Dune: Imperium

Immerse yourself in the world of Dune. Experience the ultimate blend of strategy and intrigue as you navigate the treacherous landscapes of Arrakis in the award-winning board game Dune: Imperium! Battle online, locally with AI, or against the formidable House Hagal. Earn Achievements that showcase your prowess as a leader. Embark on more than a dozen Challenges that will test your wit and cunning. Compete for badges in the rotating Skirmish Mode where no two games are the same! Control the Spice. Control the Universe. Arrakis. Dune. Desert Planet. Raise your banner above the vast wasteland before you. As the Great Houses of the Landsraad marshal their forces and their spies, whom will you influence, and whom will you betray? A tyrannical Emperor. The secretive Bene Gesserit. The shrewd Spacing Guild. The ferocious Fremen of the Deep Desert. The power of the Imperium can be yours, but war is not the only way to claim it. Dune: Imperium blends deck-building and worker placement in a deeply thematic new strategy game where the fate of the Empire hangs on your decisions. Will you seek political allies or rely upon military might? Economic strength or subtle intrigues? A council seat… or a sharpened blade? The cards are dealt. The choice is yours. The Imperium awaits.

Ratings & reviews

4.9

4.9K ratings

5 ★ 93% 4 ★ 5% 3 ★ 1% 2 ★ 0% 1 ★ 1%

What’s new

Version 4.1.2 · Updated October 3, 2026

We’ve added a Reputation system! We’ve heard your feedback about players leaving games early, which can be disappointing for everyone involved. Rep rewards players for completing online games and gives you a way to filter for more committed opponents. Players will start with 30 Reputation. You’ll gain Rep for completing games and lose Rep for leaving games early. You never need to win to gain Rep, just finish. When creating an online lobby, you can set a minimum Rep requirement to join (no greater than your own Rep). Players must maintain more than 0 Rep to play Ranked. Bug Fixes: Gameplay AI now uses Unexpected Allies correctly. Twisted Mentat no longer gives an erroneous Intrigue card when recalling an Agent from the High Council. Guild Envoy grafted with Ghola now draws the correct amount of cards per card discarded Princess Irulan acquiring a card using Chronicler’s Insight while having Spaceports now correctly lists the first option as “Hand”. Impress now gives Research track rewards before a Conflict is resolved when you acquire a card that progresses the track. Guild Spy’s discard ability can now be used after using Gather Intelligence to add a card to your empty hand. Cunning no longer retriggers High Council after trashing a card. When For Humanity is revealed, you can now choose the order in which Influence gain/loss abilities resolve. When Captured Mentat is revealed, you can now choose the order in which influence gain/loss abilities resolve. Ilesa Ecaz is no longer able to add infinite Foldspace cards to their deck with Spaceport. Reclaimed Forces will no longer stray from its spot on the Tleilaxu Row. The Gather Intelligence ability of Spies now correctly occurs after paying board space costs. UI/UX Fixed several localization issues. Updated some prompts to be more precise. Improved some of the text and UI in the tutorials. Armand Ecaz’s Signet Ring ability can no longer be undone. Undoing Undercover Asset’s Reveal ability no longer prevents the ability from being used. The Research Track action log entry now correctly reports adjustments for Yuna’s Leader ability. The chat can now be opened with the / hotkey. On phones, Helena’s Reserved card no longer overlaps other elements. On phones, the First Player marker no longer covers the part of the opponent's info area. On phones, icons in the lobby browser are now sized correctly. On 4:3 aspect ratio tablets, Princess Irulan’s portrait is no longer cut off while selecting your leader. On tablets, added connectivity dots on the opponent’s info area. iOS devices now display connectivity status in multiplayer games.

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App privacy

The developer, Dire Wolf Digital, reported these privacy practices to Apple.

Data Not Linked to You

The following data, which may be collected but is not linked to your identity, may be used for the following purposes:

  • Contact Info: Email Address
  • Identifiers: User ID, Device ID
  • Usage Data: Product Interaction, Other Usage Data
  • Diagnostics: Crash Data, Performance Data, Other Diagnostic Data

Used for: Developer’s Advertising or Marketing, Analytics, App Functionality

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