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  • 1775: Rebellion screenshot 1
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About 1775: Rebellion

The year is 1775. The American colonies are outraged over new taxes imposed upon them by Great Britain. They begin to stockpile arms and organize militia. On April 18th, militia members ambush a column of 700 British Redcoats ordered to seize stockpiled arms. 273 British soldiers are killed or wounded before they reach safety in Boston. The American Revolution has begun! Now you and your friends command the armies of the British Redcoats, English Loyalists, German Hessians, American Regulars, Patriots, French Regulars and Native Americans to decide the fate of the Americas. Players from each faction cooperate to gain control of key towns and forts. Share the fun in this light and fast paced game vs the AI, hotseat or online! Key Features 1775: Rebellion features simple and unique game mechanics and special attention to historical detail. Experience this critical time in American history, you will not be disappointed! - 3 Scenarios – 1775, 1775 (Short) and Siege of Quebec. - Play solo vs. 3 AI difficulties - 54 Cards (Movement & Event) - Up to 4 player hotseat multiplayer. - Faithful conversion of the original board game. About the Game 1775: Rebellion is based on the award winning board game developed by Academy Games. The mapboard represents the original 13 Colonies plus Maine, Nova Scotia, and Quebec. Each Colony is further subdivided into areas over which factions will struggle for control. A faction holds control of a Colony when only units of its side are present in the areas of a Colony. Player controlled factions include the Continental Army, Patriot Militia, British Regulars and Loyalist Militia. In addition to this the Allied French and Allied Hessian factions, which are controlled by American and British forces respectively, can be brought into the game by event cards playable by each faction. Each game is played in a series of rounds. Victory conditions are checked for each side starting on round three and each game ends with victory points being tallied automatically on round eight if no one has won before then. Each round is subdivided into four turns, one for each side, which happen in order determined by a blind draw of the turn marker for each faction. It is entirely possible for a faction to go last in a previous round only to go first in the next. Movement & Events Every Faction has a deck of cards consisting of Event cards, Movement cards, and one Truce card. Every turn, each faction will play a movement card to maneuver their troops and any number of event cards. When both factions of a side (British or American) have played their truce cards, the game will end! Each deck has a specific number of movement cards in it and managing them is an important part of the game. Each faction has a Truce card which serves not only as a timer for the game but as a powerful Movement card. However, a game may end prematurely if both factions of a side are forced to play it early in the game. Note: We recommend playing on an iPhone 5S, iPad Mini 2, iPad Air, iPad Pro or newer device.

Ratings & reviews

3.6

21 ratings

5 ★ 43% 4 ★ 24% 3 ★ 5% 2 ★ 10% 1 ★ 19%

What’s new

Version 4.2.0 · Updated August 24, 2026

New Strategic Overview A new full-screen Strategic Overview gives you a clearer view of the entire campaign. Open it using the map button. Switch between Map, Cities, Control and Balance views to inspect forces, city control, territorial control and the balance of power within each colony. Select cities, regions and balance markers for additional information. The game pauses while the Strategic Overview is open, allowing you to assess the situation without interrupting play.

App privacy

The developer, Hunted Cow Studios Ltd., reported these privacy practices to Apple.

Data Not Linked to You

The following data, which may be collected but is not linked to your identity, may be used for the following purposes:

  • Contact Info: Email Address

Used for: Developer’s Advertising or Marketing, App Functionality

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