Glass Match: Color Puzzle
MKZ Puzzle In-app purchases Contains ads
Fill the bucket, empty the window. One board, one plan, no timer, no guessing.
- Price
- Free
- In-app purchases
- Updated
- Sep 20
- 2026 · v1.0.3
Screenshots
About Glass Match: Color Puzzle
A colour puzzle that runs backwards.
Most matching games take pieces off a board and throw them away. This one hands
you an empty bucket and makes you fill it. Set a bucket on the bench and it
draws matching glass out of the window above until it is full, then it pops and
gives its slot back.
HOW IT PLAYS
The window is a wall of coloured panes. Below it, a bench with a few empty
slots. Below that, the buckets waiting to be used.
Tap a bucket to set it on the bench. A bucket on the bench draws panes of its
own colour out of the window, one at a time, until it has taken as many as it
needs. Empty the whole window to finish the board.
THE BENCH IS THE WHOLE PUZZLE
You only get a few slots, and a bucket holds one until it is full. Set down a
bucket that cannot reach its colour and you have spent a slot on nothing. Do
that three times and the bench is full, the window is stuck, and the board is
over.
So the question on every turn is not "what matches" but "what does this leave
me". Which pane gets uncovered next, which bucket can still be fed, and how many
slots are left to be wrong with.
FEWER COLOURS IS HARDER, NOT EASIER
The late boards take colours away rather than adding them, because more buckets
then share a colour and compete for the same glass. That is measured against a
solver, not guessed: every board was built backwards from an empty window and
then solved again by a separate solver that never saw how it was built, so every
one of them has a real answer.
300 BOARDS, AND A NEW ONE EVERY DAY
300 boards, all offline, on a difficulty ladder that takes slots away as you
climb. Plus a daily board, the same one for everybody, with a streak you can
see.
NO TIMER, NO LIVES, NO ENERGY
Nothing counts down. Nothing locks. Put it down mid board and it is still there
tomorrow. There is no move limit and no star rating to chase.
EARN STARS, SPEND THEM ON LOOKS ONLY
Every board you clear pays stars, plus a daily handful that grows the longer
your run lasts. Stars buy themes: different sets of glass colours, and nothing
else. None of them makes a board easier, and none can be bought with money.
COLOUR IS NEVER THE ONLY CUE
Every colour carries its own shape, cut into the pane and printed on the bucket
that wants it. Diamonds, spires, blocks, cells, stars and circles. The shape is
bound to its place in the set and is not for sale, so a colour blind player can
read the board from the shapes alone and a bought theme can never take that
away.
ADVERTS YOU CHOOSE, AND ONE YOU CAN SEE COMING
No banners, ever. A short advert may play when you leave a solved board, never
in the middle of one and not in your first few. Every other advert in the game
is a button you decided to press, it says AD first, and it names what it gives
you: one more slot on a stuck bench, a hint, an undo, or double the stars you
were just paid.
Declining costs nothing. Starting the board again is free and always will be,
and so is every one of the 300 boards from the first launch.
NO PURCHASES AT ALL
There is nothing to buy. No coin packs, no remove-ads, no starter bundle. The
whole game is there when you install it.
Works offline. No account, no sign-in, no ads between you and the puzzle.
Most matching games take pieces off a board and throw them away. This one hands
you an empty bucket and makes you fill it. Set a bucket on the bench and it
draws matching glass out of the window above until it is full, then it pops and
gives its slot back.
HOW IT PLAYS
The window is a wall of coloured panes. Below it, a bench with a few empty
slots. Below that, the buckets waiting to be used.
Tap a bucket to set it on the bench. A bucket on the bench draws panes of its
own colour out of the window, one at a time, until it has taken as many as it
needs. Empty the whole window to finish the board.
THE BENCH IS THE WHOLE PUZZLE
You only get a few slots, and a bucket holds one until it is full. Set down a
bucket that cannot reach its colour and you have spent a slot on nothing. Do
that three times and the bench is full, the window is stuck, and the board is
over.
So the question on every turn is not "what matches" but "what does this leave
me". Which pane gets uncovered next, which bucket can still be fed, and how many
slots are left to be wrong with.
FEWER COLOURS IS HARDER, NOT EASIER
The late boards take colours away rather than adding them, because more buckets
then share a colour and compete for the same glass. That is measured against a
solver, not guessed: every board was built backwards from an empty window and
then solved again by a separate solver that never saw how it was built, so every
one of them has a real answer.
300 BOARDS, AND A NEW ONE EVERY DAY
300 boards, all offline, on a difficulty ladder that takes slots away as you
climb. Plus a daily board, the same one for everybody, with a streak you can
see.
NO TIMER, NO LIVES, NO ENERGY
Nothing counts down. Nothing locks. Put it down mid board and it is still there
tomorrow. There is no move limit and no star rating to chase.
EARN STARS, SPEND THEM ON LOOKS ONLY
Every board you clear pays stars, plus a daily handful that grows the longer
your run lasts. Stars buy themes: different sets of glass colours, and nothing
else. None of them makes a board easier, and none can be bought with money.
COLOUR IS NEVER THE ONLY CUE
Every colour carries its own shape, cut into the pane and printed on the bucket
that wants it. Diamonds, spires, blocks, cells, stars and circles. The shape is
bound to its place in the set and is not for sale, so a colour blind player can
read the board from the shapes alone and a bought theme can never take that
away.
ADVERTS YOU CHOOSE, AND ONE YOU CAN SEE COMING
No banners, ever. A short advert may play when you leave a solved board, never
in the middle of one and not in your first few. Every other advert in the game
is a button you decided to press, it says AD first, and it names what it gives
you: one more slot on a stuck bench, a hint, an undo, or double the stars you
were just paid.
Declining costs nothing. Starting the board again is free and always will be,
and so is every one of the 300 boards from the first launch.
NO PURCHASES AT ALL
There is nothing to buy. No coin packs, no remove-ads, no starter bundle. The
whole game is there when you install it.
Works offline. No account, no sign-in, no ads between you and the puzzle.
Alternatives to Glass Match: Color Puzzle
Looking for apps like Glass Match: Color Puzzle? Here are 6 similar Android apps on Google Play. All of them are free to download.
-
Killer Sudoku: Number Puzzle
-
Number Path: Daily Puzzle
-
Connect the Dots: Line Puzzle
-
Math Crossword: Number Puzzle
-
Space Tunnel: Endless Runner
-
Bridges Puzzle
| App | Rating | Price | Installs | Last updated |
|---|---|---|---|---|
| Glass Match: Color Puzzle | – | Free | 0+ | Sep 20, 2026 |
| Killer Sudoku: Number Puzzle | – | Free | 0+ | Sep 23, 2026 |
| Number Path: Daily Puzzle | – | Free | 0+ | Sep 23, 2026 |
| Connect the Dots: Line Puzzle | – | Free | 0+ | Sep 23, 2026 |
| Math Crossword: Number Puzzle | – | Free | 0+ | Sep 23, 2026 |
| Space Tunnel: Endless Runner | – | Free | 1+ | Sep 20, 2026 |
| Bridges Puzzle | – | Free | 0+ | Sep 20, 2026 |
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