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Screenshots

  • Neon Triage: Trauma Dispatch screenshot 1
  • Neon Triage: Trauma Dispatch screenshot 2
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  • Neon Triage: Trauma Dispatch screenshot 4
  • Neon Triage: Trauma Dispatch screenshot 5
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  • Neon Triage: Trauma Dispatch screenshot 8

About Neon Triage: Trauma Dispatch

The grid is bleeding. You're the Director.

NEON TRIAGE is a real-time dispatch and triage simulator set in a
neon-drenched cyberpunk city. Distress pings light up the district map —
Bronze street calls, Gold emergencies, Platinum elites with lawyers.
Your air ambulances are fast, your crews are human, and the SLA clock
does not care about your feelings.

• DISPATCH — read the ping, pick the crew, choose the entry tactic:
rapid breach, cautious sweep, or medic rush
• BREACH — watch the room fight play out on the tactical blueprint;
shields fail, machine-gunners pin your squad, gas has consequences
• TRIAGE — match the protocol to the injury and play the STAUNCH
mini-game to stabilize your client before they flatline
• DECIDE — mid-mission decision cards with real trade-offs: the second
client, the corporate bonus, the camera drone
• PROGRESS — crews gain XP and scars; wounds persist until treated;
upgrade your base (Medbay, Training, Intel, Hangar)
• CAREER MODE — climb Sectors 5 and 6, and play Season 1: "The Meridian
War", a 10-chapter branching campaign
• DAILY SHIFT — the same calls for every Director, every day, plus
daily contracts and streaks

Free: Shifts 1–3 and the Daily Shift, forever. The Director's License
($4.99, one time) unlocks Career Mode, Sectors 5/6, the AV-3 "Wasp",
base upgrades and the full season.

NO ADS. NO PAY-TO-WIN. Your audit grade can't be bought — it can only
be earned.

What’s new

Version 2.0.0 · Updated November 9, 2026

NEON TRIAGE 2.0 is a full rebuild. • Scan calls before you fly: rooms, hoaxes and ambushes • Pick the tactic, kit and ammo for each room • Command the fight: focus fire, flank, hold cover, resupply, strafing run • Storm cells and corp airspace on the map; crews get tired • Your crew talks on the radio, and checks in if you've been away Heads up: progress from 1.x doesn't carry over and you start a fresh career. Purchases come back with RESTORE PURCHASES in the Shop.

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