Ticktown Lifts
MaroStory Simulation
Write the rules, watch the elevators run. A pixel-art rush-hour puzzle sim!
- Price
- $4.39
- No in-app purchases
- Updated
- Nov 4
- 2026 · v1.0.1
Screenshots
About Ticktown Lifts
Welcome to Ticktown, a city that runs on time.
You are the new elevator operator — but you never drive a car. You write the rules, and the elevators follow them.
■ DESIGN THE RULES
· Served floors: pick the floors each car stops at.
· Idle at: where an empty car waits — lobby, stay, middle or any floor.
· Pick up first: nearest, oldest, busiest, lobby or highest.
· Stop on the way (or go express), depart rules (now, gather, wait) and full-at limits.
· Teamwork: one car per call, or let every car race.
· Rule cards: "IF the lobby crowd reaches 6, THEN go express" — a rule that changes only while its condition is true.
· Pause any time and change the rules mid-shift.
■ WATCH THE BUILDING RUN
· The same rules always give the same day — the result depends only on your design.
· Every building keeps its real opening hours on an in-game clock. The sky and the lights change from morning to night.
· Arrival rushes, lunch crowds, floor hopping and going-home waves.
· Riders between zones change cars at the lobby — plan your transfers.
· If anyone waits 90 seconds, the shift fails!
■ FROM PROBATION TO LEGEND
· Probation at Ticktown HQ: a coach teaches you one new rule each day.
· Then a 30-month career with a new building every month: offices, malls, hotels, hospitals, apartments, campuses, city halls, conventions, factories and landmark towers up to 20 floors.
· Every month has early, mid and late shifts — and a month-end review.
· Slow doors, small cars, fast cars, slow boarding: every building needs a new plan.
■ STARS AND CHALLENGES
· Earn 3 stars: clear the shift, keep the longest wait short, keep the average wait low.
· Challenges: no edits during the shift, limited stops, limited floors moved.
■ SOMETHING NEW EVERY DAY
· Daily Tower: a new building every day, the same for everyone. Compare your result with the planner bot and share it.
· Endless: replay cleared buildings while the crowds keep growing, and beat your best.
■ GOOD TO KNOW
· Progress is saved on your device and backed up automatically to iCloud (iPhone, iPad) or Google Play Games (Android), so it follows you to a new phone or a reinstall. Plays offline.
· No ads, no in-app purchases, no account sign-up. Buy once and play everything.
· Stuck? Rewind 30 seconds after a failed shift, or load an expert design on the rules screen — once per shift, free.
· 3 leaderboards and 14 achievements on Game Center / Google Play Games.
· Languages: English, Korean, Japanese, Spanish, Portuguese, German, French.
Privacy Policy: https://account.marostory.com/privacy_en.html
Support: [email protected]
You are the new elevator operator — but you never drive a car. You write the rules, and the elevators follow them.
■ DESIGN THE RULES
· Served floors: pick the floors each car stops at.
· Idle at: where an empty car waits — lobby, stay, middle or any floor.
· Pick up first: nearest, oldest, busiest, lobby or highest.
· Stop on the way (or go express), depart rules (now, gather, wait) and full-at limits.
· Teamwork: one car per call, or let every car race.
· Rule cards: "IF the lobby crowd reaches 6, THEN go express" — a rule that changes only while its condition is true.
· Pause any time and change the rules mid-shift.
■ WATCH THE BUILDING RUN
· The same rules always give the same day — the result depends only on your design.
· Every building keeps its real opening hours on an in-game clock. The sky and the lights change from morning to night.
· Arrival rushes, lunch crowds, floor hopping and going-home waves.
· Riders between zones change cars at the lobby — plan your transfers.
· If anyone waits 90 seconds, the shift fails!
■ FROM PROBATION TO LEGEND
· Probation at Ticktown HQ: a coach teaches you one new rule each day.
· Then a 30-month career with a new building every month: offices, malls, hotels, hospitals, apartments, campuses, city halls, conventions, factories and landmark towers up to 20 floors.
· Every month has early, mid and late shifts — and a month-end review.
· Slow doors, small cars, fast cars, slow boarding: every building needs a new plan.
■ STARS AND CHALLENGES
· Earn 3 stars: clear the shift, keep the longest wait short, keep the average wait low.
· Challenges: no edits during the shift, limited stops, limited floors moved.
■ SOMETHING NEW EVERY DAY
· Daily Tower: a new building every day, the same for everyone. Compare your result with the planner bot and share it.
· Endless: replay cleared buildings while the crowds keep growing, and beat your best.
■ GOOD TO KNOW
· Progress is saved on your device and backed up automatically to iCloud (iPhone, iPad) or Google Play Games (Android), so it follows you to a new phone or a reinstall. Plays offline.
· No ads, no in-app purchases, no account sign-up. Buy once and play everything.
· Stuck? Rewind 30 seconds after a failed shift, or load an expert design on the rules screen — once per shift, free.
· 3 leaderboards and 14 achievements on Game Center / Google Play Games.
· Languages: English, Korean, Japanese, Spanish, Portuguese, German, French.
Privacy Policy: https://account.marostory.com/privacy_en.html
Support: [email protected]
What’s new
Version 1.0.1 · Updated November 4, 2026
Ticktown Lifts is here! Your first shift starts now.
Play today's Threadline puzzle
Draw one line through every cell, visiting the numbers in order. A free daily puzzle from Fiplay, same board for everyone. It plays right here, no download.
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| App | Rating | Price | Installs | Last updated | Compare |
|---|---|---|---|---|---|
| Ticktown Lifts | – | $4.39 | 0+ | Nov 4, 2026 | |
| Pipelody: Pipe Connect Puzzle | – | Free | 100+ | Nov 8, 2026 | Compare |
| Light Every Room | – | Free | 0+ | Nov 11, 2026 | Compare |
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