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  • Four Crowns: 4X Strategy screenshot 1
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  • Four Crowns: 4X Strategy screenshot 8

About Four Crowns: 4X Strategy

Four kingdoms. One island. A single crown.

Four Crowns is a turn-based strategy game in the spirit of the great 4X classics, made to be played on your phone with one hand. You start with a capital on an island hidden under the clouds, and every turn you decide: explore, found cities, research, trade for peace or go to war. Three other kingdoms want exactly what you want: the computer, or your friends.

Found and grow your cities
• Send settlers to found new cities: every tile gives food, production and gold, and your people work the best ones.
• Choose what each city makes: units, 12 buildings plus one unique to each people, and 6 wonders, only one of each on the whole map, for whoever finishes it first.
• Population grows with food, is held back by happiness and rises from peasants to artisans and nobles.
• Farms, mines, lumber camps, quarries and roads to make the most of every tile.
• 10 special resources: wheat, cattle and fish to grow; iron, horses and stone for the best troops and buildings; wine, spices, silk and gems to keep your people happy.

Research
• 20 technologies in five branches: farming, forest, mountain, trade and learning.
• Plus a branch of its own for each people, with three technologies no one else has.

Peace and war
• Everyone starts at peace: to attack a kingdom, you must declare war first.
• After a few turns of war you can offer peace, paying gold or asking for it. The computer will also offer it to you when things go badly.
• A wheel of advantages: spears beat riders, riders beat archers, archers beat swords and swords beat spears. And the land matters: riders charge on the plains, swords strike from the forest, spears hold the mountains.
• Combat without dice: before attacking you see the damage you will deal and take.
• Fortify your troops: they raise a wall that gives them +2 defense while they stay put.
• Ships: transports to carry your troops across the sea and galleys that attack from a distance.

Four peoples, four ways to play
• The humans, with their mage, who attacks from a distance.
• The orcs, with the barbarian: if he kills, he can attack again.
• The undead, with the vampire, who heals with every blow.
• The forest people, with the birdman, who is stopped by neither forests nor mountains.

With friends, up to four
• Over WhatsApp: everyone plays their turn when they can and you pass the game around in a file.
• In the same room: at the same time, each on your own phone, over Bluetooth and Wi-Fi with no internet. You watch the others' turns live, and every turn has a time limit.
• Kingdoms nobody plays are played by the computer, which also steps in for anyone who is slow or disconnects.

Every game is different
• A new map every time, in three sizes: small (50 turns), medium (80) and large (110).
• Win on points or by conquest, until only one kingdom is left.
• Three difficulty levels: the computer plays like you, produces less and attacks less, or produces more and attacks sooner.

Made for your phone
• Portrait, one finger: tap a unit, then where it goes; units can travel on their own for several turns to reach their destination.
• Solo, play offline; your game saves itself.
• No ads. Play for free with the humans, on points, on the small and medium maps, and join your friends' games with the free version too. A single optional purchase unlocks the other three peoples, the large map, conquest and creating games with friends.
• In English, Spanish, French, Italian, Portuguese and German.

What’s new

Version 1.2.2 · Updated November 9, 2026

Four Crowns 1.2.2 • Ruins to explore and barbarian camps to clear. • Veteran units earn stars and fight harder. • New maps: two continents or islands, with earlier boats. • Diplomacy: alliances, tribute and resource trading. • Daily challenge: same map for everyone, with your streak. • 8 scenarios with goals and stars. • Better balance between the four peoples. • Now in Japanese.

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