About ASH:BORN
ASH:BORN is a mobile top-down action game set in a post-apocalyptic world shrouded in ash.
Explore dark dungeons within a limited time, battle skeletons and demons, and collect equipment and resources.
The deeper you venture, the greater the danger, but the greater the opportunity for better rewards.
However, simply becoming stronger is not enough.
Only by escaping alive with the loot you have acquired do it truly become yours.
Key Features
**Dark Dungeon Exploration**
Explore ash-colored dungeons with limited visibility to find enemies and rewards.
**Real-time Combat**
Fight skeletons and demons and adapt your combat strategy to the situation.
**Skill Growth**
Select new abilities and enhance your character during combat.
**Item and Equipment Farming**
Acquire items in dungeons and equip weapons and armor to boost your combat power.
**Choice of Risk and Reward**
You must decide whether to continue exploring for more loot or escape to protect the resources you currently possess. Escape and Session Settlement
If you successfully escape, you can take the resources you acquired with you.
If you do not survive, you may lose the rewards obtained from this expedition.
Survive in the Ashes
A burnt world, thick fog, and wandering undead.
The deeper you go into the dungeon, the harder survival becomes.
Grow, fight, collect loot, and reach the escape point alive.
ASH:BORN is a solo development portfolio project created to showcase my Unity client development capabilities and experience in game system design and implementation.
I personally designed and implemented the combat, enemy AI, skills, inventory, storage, UI, and mobile-optimized systems.
Developed by: Hyung-kyun Kim
Unity Client Developer
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