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  • Peelo: Fruit Hole screenshot 1
  • Peelo: Fruit Hole screenshot 2
  • Peelo: Fruit Hole screenshot 3
  • Peelo: Fruit Hole screenshot 4
  • Peelo: Fruit Hole screenshot 5
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  • Peelo: Fruit Hole screenshot 7
  • Peelo: Fruit Hole screenshot 8

About Peelo: Fruit Hole

You are the hole in the middle of a fruit field โ€” and the clock is running! ๐Ÿ•ณ๏ธ๐Ÿ‡

Drag anywhere to steer the hole and swallow what it touches. The more you eat,
the bigger you get: berries first, then whole melons.

๐Ÿ“‹ THE ORDER AT THE TOP
Every level asks for something specific โ€” twenty strawberries, forty bananas,
thirty watermelons. That is what finishes it, not the whole field. Everything
else is how you get there: a melon will not go down a hole the size of a berry.

โญ EARN STARS
Finishing isn't enough โ€” how fast you finish is what counts. The more time
left, the more stars, and your best on every level is kept.

๐ŸŽจ EVERY LEVEL IS A SHAPE โ€” AND A PLACE
Forty-eight hand-built layouts: a stepped pyramid taken down terrace by
terrace, a castle keep, a condor with its wings out, a hopscotch grid, a house
with its door and windows, an iron key, a maze you thread, a cogwheel. Five lay
the field in rings around you.

And each one is somewhere. A beach with the sea running up the sand. A Tokyo
street at night, lit by its own signs. Raked gravel gardens in Paris. The red
dust of Mars. Six pitches mown six different ways. Dry savanna, the Nazca
pampa, a candlelit cloister, a pirate deck, a jungle-taken ruin, fresh snow, a
marble bank floor veined with gold. Forty-eight places in all, and the ground
is never the same twice.

๐Ÿ”ฅ CHAIN COMBOS
Eat fruit back to back and the multiplier climbs. Sweeping a patch in one pass
pays far better than picking it off one at a time.

โฌ†๏ธ UPGRADES
Make the hole faster, start bigger, add seconds, or switch on a magnet that
drags fruit in โ€” each track paid for with a different fruit.

๐ŸŽ BOOSTERS
Four ways out of a tight spot: +15 seconds, a burst of growth, 8 seconds of
super magnetism, and a twister that clears everything around you.

๐Ÿ‘‘ BOSS LEVELS
Every tenth level ends in one colossal fruit at the far end of the board. The
only way to it is to sweep the field.

๐Ÿ“… DAILY CHALLENGE
One field a day, the same for every player, built from the date itself, with
upgrades off. Plus daily missions, a login reward that grows with your streak,
and achievements.

๐Ÿ—ผ STACKS AND GIANTS
Fruit is piled into towers you take down in one pass, and giants are scattered
through it โ€” twice the width of your opening, and never a slice.

๐Ÿงบ TWO HUNDRED AND EIGHTY-THREE THINGS TO FIND
Whatever belongs where you are: a ukulele on the black sand, a rover on Mars, a
kangaroo in the outback, a sword in the stone, a polar bear in the snow. Every
one you swallow is kept โ€” the Collection screen holds them all, the ones you
have in colour and the rest as silhouettes.

๐Ÿ’ฃ NOT EVERYTHING IS FRUIT
Eight things out there want something, and no two want the same thing. A bomb
costs five seconds. A rock cannot be swallowed at all, and the wider you grow
the further out it stops you. A spike breaks under you and costs you a size. A
catapult throws a bomb at wherever you are standing, marking the ground with a
ring that closes as it falls. A roller runs back and forth across a bare lane
and takes only the way through. Mud halves your speed. Wind drifts you sideways
whatever your thumb is doing. And deeper in, a second hole works the same
field, ringed in red, and it does not wait for you.

๐Ÿ•ณ๏ธ TEN HOLE SKINS
Mint, grape, coral, lime, candy โ€” and gold and chrome, which catch the light in
a way flat colour cannot. Half open as you climb, half are bought.

๐Ÿ“‹ MISSION LEVELS
Every fifth level wants something else: clear one colour, swallow every giant,
race a twelve second clock that every fruit feeds, or pick your way through a
minefield.

๐Ÿ” KEEP GOING
Past the last layout the fields come back mirrored, in a new order, in themes
they have never worn, with less time.

๐ŸŽ CHESTS
Clear a field and a chest drops โ€” the faster you finished, the more it pays. A
second fills on the menu every four hours, free.

โšก ONE FINGER, FULLY OFFLINE
Press anywhere and drag. That's the whole control scheme. No connection.

Ready to clear the field?

What’s new

Version 1.13 ยท Updated October 6, 2026

Boards are laid out, not poured: the ground shows between the fruit, and the inside of a shape fills five different ways from level to level. - Towers of stacked objects, and landmarks too big to swallow until you grow into them - Circles with something in the middle at levels 16 and 56 - Eleven new layouts and five new places - Puzzle levels change their floor plan each time

Play today's Inkspill puzzle

Spread your ink until the whole board is one color, within the move limit. A free daily puzzle from Fiplay, same board for everyone. It plays right here, no download.

More Inkspill and other daily puzzles on Fiplay โ†’

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