Baggage Belt: Idle Airport
Simulation In-app purchases
Grow a tiny pixel-art airport all the way to the stars in this cozy idle game.
- Rating
- 5.0
- 8 ratings
- Downloads
- 118+
- on Google Play
- Price
- Free
- In-app purchases
- Updated
- Nov 7
- 2026 · v1.1.0
Screenshots
About Baggage Belt: Idle Airport
Sunnyside Regional has one check-in desk, one tired turboprop and a corgi crew chief called Biscuit. Grow it route by route until your planes fly past the Moon to Starlight Central, then take the last flight home.
Tap the desk to check in the first bags yourself, then hire agents to run it. When bags pile up at the gates, upgrade the X-ray and the loaders. Buy bigger planes and book new routes. Every route you book multiplies your income straight away.
If you're not sure what to buy, tap the Next hint at the top. It takes you to a good next step, or to the route worth saving for.
When new routes slow down, renovate. The terminal is rebuilt, but every route you booked stays locked in, and booking it again pays more than a new one. Each renovation adds something to the terminal, like bunting over the windows or a fountain in the hall. Book every route at an airport and the next one opens.
Eight airports
Sunnyside Regional is a small airfield in green hills, with a café that never closes.
Frostpeak Alpine has cold snaps that put snow on the wings and cut your flight bonus, so de-icing pays off. The crew's snowman gets bigger every time it snows, and the passengers love him.
At Coral Lagoon, some bags are too big for the hold, like surfboards, canoes and one very large flamingo. A seaplane flies them out at high tide, or waits for the big tide, which pays double.
On Moon Base Alpha the bags float off the belt into a net under the roof, and then it rains luggage.
Mars Gateway has dust storms that ground every plane. The bags wait in a silo and fly out together when the sky clears.
Ceres Depot is where lost bags end up. You buy machines for its belt, and each one works better next to its partner.
Saturn Ring Station has a giant Saturn in the window, and its planes come back full. You decide which handlers unload the planes and which hand bags back around the ring.
Starlight Central is a grand terminal of brass and glass, with a desk for every airport you've built. Each desk gets more popular by the hour, even while you're away.
There are two endings, one at the Moon and one when you fly home.
A minigame at every airport
Now and then a star appears over a station. Tap it to play a short round for coins and a boost. Take as long as you like, because there's no timer and you can't fail.
You'll find things in an X-ray scan, sweep a wand over a passenger wrapped up for winter, pack a plane's hold, toss bags in low gravity, squash carry-ons into the overhead bins, work out whose lost bag is whose, turn the rings of a bag carousel and set the switches on a bag sorter.
Each game ranks up as you play, and together they hide 160 curiosities. Eight regulars drop by for a round now and then, each with a little story.
Things to find
43 animal travellers pass through, including a tuxedo cat with a neck pillow and a hamster miner in a hard hat. Catch a rare bag, like the cat carrier or the drum kit, before it reaches the plane. Eleven kinds of stowaway peek out of bags, a raccoon and a red panda among them. Every airport hides five surprises, like a paper plane from the control tower or a cat in the lockers. There are 323 passport stamps, and one is for petting Biscuit.
Away or hands on
The belt keeps running while you're away, and Biscuit has a summary ready when you're back. If you'd rather stay busy, tap the desks, catch rare bags, play the jobs and time your renovations.
Play upright or sideways, online or offline. The game turns with your phone, or you can lock it in Settings. On most phones held upright you see the airport up close and swipe to look around.
The first airport is free
Sunnyside Regional is free to play to the end, all 14 routes and its X-ray minigame. One purchase unlocks the other seven airports for good. Restore Purchases is in Settings and on the unlock screen.
All the art and music is made in code. The art is drawn at 480×270 and scaled up by whole numbers, so every pixel stays sharp.
Tap the desk to check in the first bags yourself, then hire agents to run it. When bags pile up at the gates, upgrade the X-ray and the loaders. Buy bigger planes and book new routes. Every route you book multiplies your income straight away.
If you're not sure what to buy, tap the Next hint at the top. It takes you to a good next step, or to the route worth saving for.
When new routes slow down, renovate. The terminal is rebuilt, but every route you booked stays locked in, and booking it again pays more than a new one. Each renovation adds something to the terminal, like bunting over the windows or a fountain in the hall. Book every route at an airport and the next one opens.
Eight airports
Sunnyside Regional is a small airfield in green hills, with a café that never closes.
Frostpeak Alpine has cold snaps that put snow on the wings and cut your flight bonus, so de-icing pays off. The crew's snowman gets bigger every time it snows, and the passengers love him.
At Coral Lagoon, some bags are too big for the hold, like surfboards, canoes and one very large flamingo. A seaplane flies them out at high tide, or waits for the big tide, which pays double.
On Moon Base Alpha the bags float off the belt into a net under the roof, and then it rains luggage.
Mars Gateway has dust storms that ground every plane. The bags wait in a silo and fly out together when the sky clears.
Ceres Depot is where lost bags end up. You buy machines for its belt, and each one works better next to its partner.
Saturn Ring Station has a giant Saturn in the window, and its planes come back full. You decide which handlers unload the planes and which hand bags back around the ring.
Starlight Central is a grand terminal of brass and glass, with a desk for every airport you've built. Each desk gets more popular by the hour, even while you're away.
There are two endings, one at the Moon and one when you fly home.
A minigame at every airport
Now and then a star appears over a station. Tap it to play a short round for coins and a boost. Take as long as you like, because there's no timer and you can't fail.
You'll find things in an X-ray scan, sweep a wand over a passenger wrapped up for winter, pack a plane's hold, toss bags in low gravity, squash carry-ons into the overhead bins, work out whose lost bag is whose, turn the rings of a bag carousel and set the switches on a bag sorter.
Each game ranks up as you play, and together they hide 160 curiosities. Eight regulars drop by for a round now and then, each with a little story.
Things to find
43 animal travellers pass through, including a tuxedo cat with a neck pillow and a hamster miner in a hard hat. Catch a rare bag, like the cat carrier or the drum kit, before it reaches the plane. Eleven kinds of stowaway peek out of bags, a raccoon and a red panda among them. Every airport hides five surprises, like a paper plane from the control tower or a cat in the lockers. There are 323 passport stamps, and one is for petting Biscuit.
Away or hands on
The belt keeps running while you're away, and Biscuit has a summary ready when you're back. If you'd rather stay busy, tap the desks, catch rare bags, play the jobs and time your renovations.
Play upright or sideways, online or offline. The game turns with your phone, or you can lock it in Settings. On most phones held upright you see the airport up close and swipe to look around.
The first airport is free
Sunnyside Regional is free to play to the end, all 14 routes and its X-ray minigame. One purchase unlocks the other seven airports for good. Restore Purchases is in Settings and on the unlock screen.
All the art and music is made in code. The art is drawn at 480×270 and scaled up by whole numbers, so every pixel stays sharp.
Play today's Queens puzzle
One queen in every row, column and color. A free daily puzzle from Fiplay, same board for everyone. It plays right here, no download.
User reviews
Very charming art style, sound design is great. Beginning is both overwhelming but full of cute achievements. Scaling/balancing does seem a bit odd -- there are huge jumps after "renovation" prestige, but you seem to hit walls just as quickly. I couldn't really tell which/when taps would give money, and the constant...
This is a cute idle game and rather straightforward. The animation is crisp and the sprites are really charming. I like the idea of collecting stamps to increase your overall income and I enjoy watching the airport grow with new decor. Plus Biscuit is adorable and you can pet him! (10 times gets you a stamp too)
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