Arrow Out: Arrow Puzzle
Growdev Infotech Puzzle Contains ads
Tap arrows to slide them off the grid. 500+ puzzles with Boss and God levels.
- Downloads
- 4+
- on Google Play
- Price
- Free
- No in-app purchases
- Updated
- Sep 28
- 2026 · v1.0.5
Screenshots
About Arrow Out: Arrow Puzzle
Tap an arrow. If the way out is clear, it slides off the board. Clear every arrow and the level is done.
That is the whole game. Easy to learn. Gets mean once the board fills up and you have to think about order.
ARROW OUT is a grid puzzle. No timers on the first few levels. No story dump. You tap, you watch an arrow leave, you figure out the next one.
How it works
Every arrow faces a direction. Tap it only when nothing is blocking the path to the edge. Tap too early and you lose a life. Three lives per try. Restart is free if you want a clean board.
Some arrows come in color pairs. Both have to be free or neither one leaves. Later boards add deflector dots. Hit a dot and the arrow turns. The dot is gone after one use, so you cannot lean on the same bounce twice.
You start on a small 10x10 grid. Boards grow from there, up to huge 40x40 grids on the hardest stages. Pinch to zoom, drag to pan, or use the zoom buttons. Fit puts the whole puzzle back on screen.
What is in the game
500 hand-checked levels, plus more generated puzzles after that
11 worlds, 50 levels each
Tutorial, Normal, Boss, and God stages
Boss and God boards are not squares. They come in silhouettes, so the shape of the grid is part of the puzzle
Three stars per level. Lose no lives and you get all three
A clock on normal levels for bonus coins. Time running out does not fail the level
A real fail timer on Boss and God. If the clock hits zero, that attempt is over
Daily level and a daily coin gift
Play streak if you clear at least one puzzle a day
Optional account, cloud progress, and a leaderboard
Helpers, if you get stuck
Hint shows an arrow that can leave right now. Undo takes back a tap. Continue keeps the board after a fail instead of starting over. Magnet is Boss and God only: pull one blocked arrow off so the rest of the puzzle can breathe.
Coins come from finishing levels. Better clears pay more. Leftover time on a timed board adds a little extra. You can double a payout with a rewarded ad if you want. There is no IAP wall in front of the puzzles. Restart never costs coins.
Feel
Sound, voice lines, music, and vibration can each be turned off. Light, dark, or follow the phone. Progress saves on the device. Sign in if you want the same progress on another phone and a name on the board.
Play a few minutes or sit on a God level until it clicks. Either way works.
That is the whole game. Easy to learn. Gets mean once the board fills up and you have to think about order.
ARROW OUT is a grid puzzle. No timers on the first few levels. No story dump. You tap, you watch an arrow leave, you figure out the next one.
How it works
Every arrow faces a direction. Tap it only when nothing is blocking the path to the edge. Tap too early and you lose a life. Three lives per try. Restart is free if you want a clean board.
Some arrows come in color pairs. Both have to be free or neither one leaves. Later boards add deflector dots. Hit a dot and the arrow turns. The dot is gone after one use, so you cannot lean on the same bounce twice.
You start on a small 10x10 grid. Boards grow from there, up to huge 40x40 grids on the hardest stages. Pinch to zoom, drag to pan, or use the zoom buttons. Fit puts the whole puzzle back on screen.
What is in the game
500 hand-checked levels, plus more generated puzzles after that
11 worlds, 50 levels each
Tutorial, Normal, Boss, and God stages
Boss and God boards are not squares. They come in silhouettes, so the shape of the grid is part of the puzzle
Three stars per level. Lose no lives and you get all three
A clock on normal levels for bonus coins. Time running out does not fail the level
A real fail timer on Boss and God. If the clock hits zero, that attempt is over
Daily level and a daily coin gift
Play streak if you clear at least one puzzle a day
Optional account, cloud progress, and a leaderboard
Helpers, if you get stuck
Hint shows an arrow that can leave right now. Undo takes back a tap. Continue keeps the board after a fail instead of starting over. Magnet is Boss and God only: pull one blocked arrow off so the rest of the puzzle can breathe.
Coins come from finishing levels. Better clears pay more. Leftover time on a timed board adds a little extra. You can double a payout with a rewarded ad if you want. There is no IAP wall in front of the puzzles. Restart never costs coins.
Feel
Sound, voice lines, music, and vibration can each be turned off. Light, dark, or follow the phone. Progress saves on the device. Sign in if you want the same progress on another phone and a name on the board.
Play a few minutes or sit on a God level until it clicks. Either way works.
What’s new
Version 1.0.5 · Updated September 28, 2026
Improvement UI
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