Korean War 1950
Joni Nuutinen Strategy
Classic turn-based strategy board game: Korean War 1950
- Rating
- 4.7
- 40 ratings
- Downloads
- 500+
- on Google Play
- Price
- $4.99
- No in-app purchases
- Updated
- Nov 28
- 2020 · v2.2.2.0
Screenshots
About Korean War 1950
Korean War 1950-1953, also known as the Forgotten War, is a turn based strategy game set on the Korean Peninsula, depicting the struggle which grew from just including local North and South Korean troops to a massive multinational confrontation between American led UN troops and the northern Communist forces which included over million Chinese soldiers and material support from the Soviet Union. You are in command of the US led UN amphibious force tasked with stopping the initial North Korean offensive before they control the entire peninsula. The second part of your mission is securing the lasting peace on the area by conquering the entire land mass of Korea - and if the Chinese Red Army crosses the border to Korea you have the authorization to engage them to push communist forces out.
FEATURES:
+ Historical accuracy: Campaign mirrors the historical setup.
+ Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.
+ Supports casual play: Easy to pick up, leave off, continue later.
+ Challenging: Crush your enemy quickly and earn the bragging rights on the forum.
+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of hourses), decide what is drawn on the map, and much more.
+ Tablet friendly strategy game: Automatically scales the map for any physical screen size/resolution from small smartphones to HD tablets, while settings allow you to fine tune hexagon and font sizes.
+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent understand encircling, smaller tasks, etc.
In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.
If you want to test this WWII game, a free 20-turn version is available
Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.
Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have feedback about this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!
FEATURES:
+ Historical accuracy: Campaign mirrors the historical setup.
+ Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.
+ Supports casual play: Easy to pick up, leave off, continue later.
+ Challenging: Crush your enemy quickly and earn the bragging rights on the forum.
+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of hourses), decide what is drawn on the map, and much more.
+ Tablet friendly strategy game: Automatically scales the map for any physical screen size/resolution from small smartphones to HD tablets, while settings allow you to fine tune hexagon and font sizes.
+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent understand encircling, smaller tasks, etc.
In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.
If you want to test this WWII game, a free 20-turn version is available
Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.
Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have feedback about this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!
What’s new
Version 2.2.2.0 · Updated November 28, 2020
v2.2.1 + Minimap: Altering color themes to better separate various targets + HOF cleared from the oldest scores + AI refinements v2.2.1 + Setting: Relocate Inchon Landing to Wonsan + Setting: Turn Hospital-dots ON/OFF on minimap + Documentation: Updates and typo corrections
User reviews
My only real complaint is that there is no undo for moves that do not result in contacting an enemy unit. Keep up the great work !
Excellent strategic simulation. Joni's strategy games are little gems for those of us with fond memories of Avalon Hill and Tiller games. These are well researched, well-tuned, and very fun to play. I'm hooked.
Would it be possible to some one other than the AI.
Amazing, one of the few Korean War Strategy games out there. Modern players may not like the visuals but I personally think the game is great. Thank you for this.
I have played both this and the WWI games and loved them both. Each campaign takes days to complete and really emodies the theme of the campaign. Although the timeline never seems to match up well, the conceot of "everything was going well until the Chinese showed up" is embraced perfectly.
This series of games is the only semi serious attempt I have seen at an actual wargame on a mobile device. It is quite fun and interesting and offers a lot of play value. I quite enjoyed my first playthrough of this Korean campaign and look forward to playing it again with other settings.
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