Quillvane Sortie
Smith's Apps Casual
Pick a lane, climb the storm column, and keep the hull in the air.
- Downloads
- 22+
- on Google Play
- Price
- Free
- No in-app purchases
- Updated
- Nov 7
- 2026 · v1.2
Screenshots
About Quillvane Sortie
Quillvane Sortie is a crimson-sky climb. Six gates stay stacked on the column. The bottom row is the next climb. PORT and STAR choose the left, middle, or right lane. The craft moves only between those lanes. When the bar at the foot of the column fills, the craft climbs into the gate you picked.
An empty gate adds a little score and spends one fuel. A lantern adds more score. A drum refills the tank. A plate stores one shield, up to three. A bolt or a rival cuts the hull unless a shield is ready. A shield soaks one bolt or one rival and is then gone. Hail burns three fuel instead of one.
BURST spends one charge and clears a bolt, hail, or rival in the lane you already picked. A safe gate does not spend the charge. A charge also returns after a run of clean climbs.
Each climb spends fuel. The tank and the hull both start full. If either reaches zero, the sortie ends and the best score is kept. Climb the marked count to finish the sortie. The next one asks for more gates and fills the bar faster.
A question mark in the corner opens the climb notes. Those notes cover only this climb. The points on the column are a score for this sitting. They are not cash, not a wager, and not a prize.
An empty gate adds a little score and spends one fuel. A lantern adds more score. A drum refills the tank. A plate stores one shield, up to three. A bolt or a rival cuts the hull unless a shield is ready. A shield soaks one bolt or one rival and is then gone. Hail burns three fuel instead of one.
BURST spends one charge and clears a bolt, hail, or rival in the lane you already picked. A safe gate does not spend the charge. A charge also returns after a run of clean climbs.
Each climb spends fuel. The tank and the hull both start full. If either reaches zero, the sortie ends and the best score is kept. Climb the marked count to finish the sortie. The next one asks for more gates and fills the bar faster.
A question mark in the corner opens the climb notes. Those notes cover only this climb. The points on the column are a score for this sitting. They are not cash, not a wager, and not a prize.
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