Amavie Quest: AI Tabletop RPG
Anima Universe Role Playing In-app purchases
A tabletop role-playing game with an AI game master and honest dice
- Downloads
- 4+
- on Google Play
- Price
- Free
- In-app purchases
- Updated
- Nov 4
- 2026 · v1.0.24
Screenshots
About Amavie Quest: AI Tabletop RPG
Amavie Quest is a tabletop role-playing game where an AI game master runs the table. Pick an adventure in the Crossroads Tavern, choose a hero and set out with companions — heroes of Amavie. The Master tells the story; the engine keeps the rules, and the server rolls the dice.
HOW IT PLAYS
• Pick a story — around half an hour each, from easy to hard.
• Go as one of seven ready heroes, or build your own: class, species, background, look and a personal thread — a fear, a debt and a goal.
• Up to three companions join you. Each has values: they approve, condemn, and once a game may refuse a dirty deed.
• Every story has its own Master — Gentle, Classic or Ruthless, as its author intended. Rules and dice stay the same; fights and threat clocks change.
HONEST DICE
Every roll is made by the server. You see the seed’s fingerprint at the start of a game and the seed itself at the end, so anyone can recompute every roll. Checks, attacks, damage and conditions are computed by code before a word is narrated: a model never sets a number.
YOUR OWN STORIES
Write an adventure in the Workshop. Pick an art style — fantasy, storybook, cartoon or anime — and an agent drafts the places, people, clues, threat clocks and endings. Edit with words or by hand, test-play it and publish it to the players’ shelf.
PLAY YOUR WAY
• Play as a guest, one adventure at a time. Sign in with your Amavie account to keep your heroes and games.
• Lines and veils for every game: what never happens at the table and what stays off-screen.
• Two themes, Book and Night, and 12 languages.
One Amavie account works across Amavie, Joker AI, Sport AI, Trendme and Saga of Gods. Quanta, the shared wallet of Amavie, pay for extras such as drawing your hero’s portrait.
Rules material adapted from the System Reference Document 5.2.1 (CC BY 4.0). Compatible with the fifth edition; not affiliated with or endorsed by Wizards of the Coast.
The Master and companions at the table are AI. Ages 13+.
HOW IT PLAYS
• Pick a story — around half an hour each, from easy to hard.
• Go as one of seven ready heroes, or build your own: class, species, background, look and a personal thread — a fear, a debt and a goal.
• Up to three companions join you. Each has values: they approve, condemn, and once a game may refuse a dirty deed.
• Every story has its own Master — Gentle, Classic or Ruthless, as its author intended. Rules and dice stay the same; fights and threat clocks change.
HONEST DICE
Every roll is made by the server. You see the seed’s fingerprint at the start of a game and the seed itself at the end, so anyone can recompute every roll. Checks, attacks, damage and conditions are computed by code before a word is narrated: a model never sets a number.
YOUR OWN STORIES
Write an adventure in the Workshop. Pick an art style — fantasy, storybook, cartoon or anime — and an agent drafts the places, people, clues, threat clocks and endings. Edit with words or by hand, test-play it and publish it to the players’ shelf.
PLAY YOUR WAY
• Play as a guest, one adventure at a time. Sign in with your Amavie account to keep your heroes and games.
• Lines and veils for every game: what never happens at the table and what stays off-screen.
• Two themes, Book and Night, and 12 languages.
One Amavie account works across Amavie, Joker AI, Sport AI, Trendme and Saga of Gods. Quanta, the shared wallet of Amavie, pay for extras such as drawing your hero’s portrait.
Rules material adapted from the System Reference Document 5.2.1 (CC BY 4.0). Compatible with the fifth edition; not affiliated with or endorsed by Wizards of the Coast.
The Master and companions at the table are AI. Ages 13+.
What’s new
Version 1.0.24 · Updated November 4, 2026
Amavie Quest 1.0.24 • Fixes
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