777 Yolden Njin
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Welcome to join 777 Yolden Njin
- Downloads
- 23+
- on Google Play
- Price
- Free
- No in-app purchases
- Updated
- Sep 25
- 2026 · v6.0.193
Screenshots
About 777 Yolden Njin
## ✨ Key Features
### 🏠 Main Screen
- **Engaging Animations**: Whack-a-mole animations that add fun to the gameplay
- **One-Tap Start**: Simple, accessible "Start Game" button
- **Settings Access**: Quick access to game settings
- **Share Function**: Share the game and your scores
- **Sound Control**: Toggle game sound effects on/off with one tap
### 🎮 Game Screen
- **Real-time Scoring**: Displays current score, remaining time, and level
- **Multiplier System**: Earn score multipliers for consecutive hits (up to 5x)
- **Leveling System**: Level up every 500 points; difficulty increases progressively
- **Pause Function**: Pause and resume the game at any time
- **Dynamic Difficulty**: Mole appearance frequency and duration adjust dynamically based on the level
### 🏆 High Score Screen
- **Best Score**: Displays the all-time high score
- **Game Statistics**: Total games played and cumulative score
- **Achievement System**:
- 🎯 **First Hit**: Complete your first game
- ⭐ **Score Master**: Reach a score of 1,000 in a single game
- 👑 **Combo King**: Hit 10 moles in a row
### ⚙️ Settings Screen
- **Sound Toggle**: Control game sound effects
- **Vibration Toggle**: Control haptic feedback when hitting a mole
- **Data Reset**: Clear all game data and start over
- **Game Statistics**: View detailed game data
## 🕹️ Gameplay
### Basic Rules
1. **Game Duration**: 60 seconds per round
2. **Hole Layout**: 12 holes arranged in a 4-column, 3-row grid
3. **Scoring**: Base score (10 points) × Current Level × Multiplier
4. **Consecutive Hits**: Earn multipliers for consecutive hits (up to 5x)
### Difficulty System
- **Leveling Up**: Level up every 500 points
- **Appearance Frequency**: Moles appear more frequently as the level increases
- **Stay Duration**: The higher the level, the shorter the time the mole stays visible.
- **Randomness**: The mole's stay duration varies randomly, adding to the challenge.
### Multiplier System
- **3 consecutive hits**: x2 multiplier
- **5 consecutive hits**: x3 multiplier
- **7 consecutive hits**: x4 multiplier
- **10 consecutive hits**: x5 multiplier
## 🛠 Technical Features
### Development Technology
- **Language**: Developed in pure Java; no third-party library dependencies.
- **UI Design**: Polished landscape-mode user interface.
- **Animations**: Rich entry/exit animations and button effects.
- **Sound System**: Uses built-in Android system sounds.
### Performance Optimization
- **Memory Management**: Efficient animation and resource management.
- **Smooth Experience**: Smooth 60fps animations.
- **Data Persistence**: Uses SharedPreferences to save game data.
- **Screen Adaptation**: Supports landscape devices of various sizes.
## 🎵 Sound System
The game features a comprehensive sound feedback system:
- **Hit Sound**: Audio cue for successfully hitting a mole.
- **Level-Up Sound**: Celebratory sound upon leveling up.
- **Game Over Sound**: Audio effect when the game ends.
- **Button Sound**: Audio feedback for all button clicks.
## 📱 System Requirements
- **Android Version**: Android 5.0 (API 21) or higher.
- **Screen Orientation**: Landscape mode.
- **Storage Space**: Approx. 10MB.
- **Permissions**: No special permissions required.
### 🏠 Main Screen
- **Engaging Animations**: Whack-a-mole animations that add fun to the gameplay
- **One-Tap Start**: Simple, accessible "Start Game" button
- **Settings Access**: Quick access to game settings
- **Share Function**: Share the game and your scores
- **Sound Control**: Toggle game sound effects on/off with one tap
### 🎮 Game Screen
- **Real-time Scoring**: Displays current score, remaining time, and level
- **Multiplier System**: Earn score multipliers for consecutive hits (up to 5x)
- **Leveling System**: Level up every 500 points; difficulty increases progressively
- **Pause Function**: Pause and resume the game at any time
- **Dynamic Difficulty**: Mole appearance frequency and duration adjust dynamically based on the level
### 🏆 High Score Screen
- **Best Score**: Displays the all-time high score
- **Game Statistics**: Total games played and cumulative score
- **Achievement System**:
- 🎯 **First Hit**: Complete your first game
- ⭐ **Score Master**: Reach a score of 1,000 in a single game
- 👑 **Combo King**: Hit 10 moles in a row
### ⚙️ Settings Screen
- **Sound Toggle**: Control game sound effects
- **Vibration Toggle**: Control haptic feedback when hitting a mole
- **Data Reset**: Clear all game data and start over
- **Game Statistics**: View detailed game data
## 🕹️ Gameplay
### Basic Rules
1. **Game Duration**: 60 seconds per round
2. **Hole Layout**: 12 holes arranged in a 4-column, 3-row grid
3. **Scoring**: Base score (10 points) × Current Level × Multiplier
4. **Consecutive Hits**: Earn multipliers for consecutive hits (up to 5x)
### Difficulty System
- **Leveling Up**: Level up every 500 points
- **Appearance Frequency**: Moles appear more frequently as the level increases
- **Stay Duration**: The higher the level, the shorter the time the mole stays visible.
- **Randomness**: The mole's stay duration varies randomly, adding to the challenge.
### Multiplier System
- **3 consecutive hits**: x2 multiplier
- **5 consecutive hits**: x3 multiplier
- **7 consecutive hits**: x4 multiplier
- **10 consecutive hits**: x5 multiplier
## 🛠 Technical Features
### Development Technology
- **Language**: Developed in pure Java; no third-party library dependencies.
- **UI Design**: Polished landscape-mode user interface.
- **Animations**: Rich entry/exit animations and button effects.
- **Sound System**: Uses built-in Android system sounds.
### Performance Optimization
- **Memory Management**: Efficient animation and resource management.
- **Smooth Experience**: Smooth 60fps animations.
- **Data Persistence**: Uses SharedPreferences to save game data.
- **Screen Adaptation**: Supports landscape devices of various sizes.
## 🎵 Sound System
The game features a comprehensive sound feedback system:
- **Hit Sound**: Audio cue for successfully hitting a mole.
- **Level-Up Sound**: Celebratory sound upon leveling up.
- **Game Over Sound**: Audio effect when the game ends.
- **Button Sound**: Audio feedback for all button clicks.
## 📱 System Requirements
- **Android Version**: Android 5.0 (API 21) or higher.
- **Screen Orientation**: Landscape mode.
- **Storage Space**: Approx. 10MB.
- **Permissions**: No special permissions required.
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