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About Allied Invasion of Sicily

Allied Invasion of Sicily 1943 is a turn based strategy game set on the Mediterranean Theater during the Second World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011


You are in command of the amphibious assault force of two separate Allied armies invading the island of Sicily in the summer of 1943. Codenamed Operation Husky, it is effectively the first step in the Allied Italian campaign to strike into the soft underbelly of Axis held Europe, as Churchill elegantly said. In addition of taking on the Axis powers and the fierce fighting in the mountain passes, the campaign is well known for the competition between British and Americans forces to reach Messina before each other. The British Chiefs of Staff pushed the invasion of Sicily, arguing it would force Germany to disperse its forces and knock Italy out of the war and move Turkey to join the Allies. The Americans opposed the plan but eventually agreed to the Sicilian invasion to reduce the Axis attacks against the Allied shipping on the Mediterranean.


FEATURES:

+ Historical accuracy: Campaign mirrors the historical setup.

+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.

+ Competitive: Measure your strategy game skills against others fighting for the Hall of Fame top spots.

+ Supports casual play: Easy to pick up, leave off, continue later.

+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of hourses), decide what is drawn on the map, and much more.

+ Tablet friendly strategy game: Automatically scales the map for any physical screen size/resolution from small smartphones to HD tablets, while settings allow you to fine tune hexagon and font sizes.

+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.



Join your fellow strategy gamers in changing the course of the Second World War!


Privacy Policy (full text on website and app menu). In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.


Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still actively updated. I want to thank the fans for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have advice on how to improve this board game series please use email. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!

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Another 5 star installment to the series, this one adds provinces and some really neat per-unit tactical controls to the mix.
Jason Patti
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Thanks Joni another great game. Big with plenty of replay ability took awhile to get my head around not stacking the armies on top of each other but the differences between games makes this range special
anchor380
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Easiest conflicts game in awile. This one focuses on controlling roadways. All of Joni's games are a blast.
craig mack
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All ready one of my favorites. Playing it again with a different strategy.
Byron Brownfield
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For those familiar with other offerings in the series, this regiment/brigade level game offers little room for encirclement, with the Axis forces holding multiple lines of bunkers behind rivers, and there's ...
Jurjen Smies
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Joni is the best independent game designer out there. The Conflict Series recalls the glory days of Avalon Hill and SPI. I don't want to spend hours learning "how to play" a game. Give me something that's ea...
Joseph Rochford