Learn how to animate using Behaviors, Keyframing, and Tracking in Motion
Animating Motion's effects can be easily accomplished by using Behaviors. Behaviors are sets of parameters that you apply to objects to move them, in a myriad of ways, around the frame. In this tutorial Michael Wohl shows you how use these built-in actions and reactions to quickly and easily create complex animations.
Think of Behaviors as object-assignable personality traits that determine how all the different objects in your project conduct themselves in relationship to all the other objects on the screen. By setting up these "rules of behavior" you can quickly create very cool and complex animations that, some years ago, would have taken hours, or even days to produce!
However, there are times when Behaviors just can't get the job done. Keyframing to the rescue! In the final section of this animation tutorial Michael shows you everything you need to know to control your animation with keyframes in Motion 5.
Wow! Apple has packed a lot of new features and enhancements into...
Logic guru Steve H is here with a quick look at some...
This 41-tutorial course is a sound designer's dream come true. Expert Timo...
Max MSP lets anyone become a synth designer. Ableton's Max For Live...
In this exclusive Film Craft course you learn the producer's leadership role...
Subtractive synthesis, Wavetable, Additive, FM, Sampling, Granular ... Arturia's Pigments 3 can...
Created with AppPage.net
Similar Apps - visible in preview.