The aim in Flight Challenge game is to keep the plane in the sky as long as possible by passing the obstacles and to reach the farthest distance.
The physical behavior of the plane is modeled in such a way that it makes an oblique projectile motion whenever the user taps the screen.
The physical parameters that determine the behavior of the plane can be changed by the users. The oblique projectile motion of the plane depending on the updated parameters can be simulated real time in the options page.
The following physical motions can be observed with the simulator:
Vertical Motion
Horizontal Motion
Free Fall Motion
Vertical Projectile Motion
Horizontal Projectile Motion
Oblique Projectile Motion
During the game;
When you fly over each of the buildings, your score increases. After a certain score, a level is passed and the horizontal velocity is increased. The increase in horizontal velocity over time makes it difficult to pass obstacles and collect fuel balloons.
Fuel level is increased by passing through the fuel balloons. The warning alarm sounds when the fuel level drops below 30%. When the fuel runs out, the jumping velocity becomes zero and the plane falls with horizontal projectile motion.
The game ends in the following cases:
When the plane hits a building,
When the plane hits a bird,
When the plane hits top of the screen,
When the plane hits the ground.
The best score is saved in memory.
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