Idle Hex Realms

In-app purchases
1K+
Downloads
Content rating
Everyone
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About this game

Idle Hex Realms is an incremental idle game (where you progress even when you are AFK), uniting multiple genres (idle, boardgames, city building, CCG)

After the collapse of the Ruon empire you find yourself in one of the three remaining kingdoms trying to make a name for yourself. Your first city starts from the small land that the ruler has given to you in exchange for your services.

You will be collecting resources (food, wood, stone, and gold) in order to upgrade your settlement. Once the settlement is self-sustaining, you can venture out and found a new city.

A growing empire never sleeps. Being a leader has its own benefits, as you don't have to supervise every tiny bit to keep things running.

Feel free to take breaks, production will be taken care of. Just make sure you upgrade your warehouses, so there is place to stockpile the resources.

While searching for the perfect location of your new city, you will meet Lorekeepers. Lorekeepers are knowledgable people as they were in charge of the Imperial Library back in the Ruon empire. They are willing to share their knowledge with you, in the form of Unique Hexes. These are special tiles with knowledge infused, making them capable of altering the environment.

Whenever you found a new city, you get Bonus Efficiency based on your previous City's Might, which will help you grow even faster.

Every new city starts with a new randomly generated map and a random draw of three starting Unique Hexes from your gathered collection to help you grow your new city in various ways.
Updated on
Apr 6, 2024

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
No data shared with third parties
Learn more about how developers declare sharing
This app may collect these data types
Personal info and App info and performance
Data is encrypted in transit
You can request that data be deleted

What's new

- Added loading screen
- Added FULL label to resource bar instead of hiding production numbers
- Added option to disable shadows
- Non-placed Unique hexes can now be deleted on the Collection page
- Architect's Guildhouse now increases storage before offline production is calculated
- Improved gesture handling
- Lots of optimizations in rendering and memory usage
- Fixed long press not stopping on button release
- Fixed freshly unlocked shrines marked as selected