steven carney
This is almost everything you can do right with an idle clicker. Only optional ads, a decent story hook, and you can progress almost any timer in the game with taps. My only notes, the upgrades feel a bit weak considering you can break all of them with that awesome tapping and patience, and the story seems to basically stop progressing once everyone can come through the loop with you. But I'm only on like loop 8 so that could change, and as is it's a satisfying game to waste time on, well done
12 people found this review helpful
Leigh J. Averett Owens
Not a bad way to pass the time, but has two very annoying interruptions that break up the flow of play: anyone mentioning getting core chunks after the bulk of the story (totally unnecessary) and the announcement planet completion (if you were fast enough to click a jump, you can still do something productive while the animation plays, but otherwise you have to wait a few seconds. It's annoying.) Also, you have to be patient when using dark cores or it'll switch to the one you're on. Annoying.
25 people found this review helpful
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This game desperately needs a way to zoom out and see more of the map at once. Otherwise a nice, fun little game. EDIT: After playing a little bit longer, all the popups need to go too - like the hands pointing at various spots in the UI or Tucker bothering you when you view space. We're not in the tutorial anymore. EDIT 2: Eventually upgrades cost real money. Dropping straight to one star.
24 people found this review helpful