A Google user
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A bite-sized but deceptively complex and well-balanced strategy game made specifically with touch control in mind. The look is decidedly bare bones retro, which is fine, though more animations or graphical modes would be nice. And daily challenge modes add longevity but not quite enough to give the game a "daily play" hook. Still, the core experience is so good that you'll return for more strategic fun. One of my few mobile purchases and one I don't regret.
9 people found this review helpful
Hamran Marman
A simplistic, yet very challenging, rogue-like (means back to zero if you die), tactical turn-based game. It revolves around moving your hero to the right spots at the right time, dodging enemies attack, while finding a way to kill them. It can be frustrating if you don't know the game rules (ie, the hero will attack only enemies right in front of him while moving, etc) or quite bad at planning your moves ahead. Has outdated graphics and sounds and Google Achievements don't work on free version.
18 people found this review helpful
syvarris Vutheniama
Fairly decent little game, but overpriced for the premium version. It lacks a lot of depth and replayability. Paying unlocks deeper levels... but they're quite frustrating, with a lot of randomness that's simply not fun to deal with. It also unlocks more upgrades and challenge runs to do, but they don't add that much to the game. Enyo is a much better done variation on the same ideas, with a lot more depth.
12 people found this review helpful