Ezra Lately
It's a clever concept. The first two stories (Quest and Dimensions) are fun, clever, and work well, but the other three are not. World and Heist seem entirely random and pointless, with Heist in particular feeling especially pointless with none of your choices having any consequence. Foul Things is tedious and unpleasant because any luck-based thing can kill you and make you start over, and the story path is long. So it's just restarting over and over tapping the same choices.
18 people found this review helpful
Taha Attari
Phenomenal game, a perfectly designed set of text adventures. It does everything good IF should do, but without any overhead or unnecessary text. It's easy to play, has plenty of replayability, and honestly I just love the look of it. The minimalist design gives it a timeless air and the typography is spot on. It's so so so clean I can't recommend this enough for the price point.
2 people found this review helpful
Jacob Alford
Ord is such a delightful game to play. It doesn't demand your time, and can be picked up and put down without great strife. Everything including the sound effects, outcomes, choices, story developing is novel and interesting. The joy of this game is mostly limited by your imagination, and that's a fantastic concept (though I acknowledge not a new concept).
23 people found this review helpful