Axis Crimean Campaign

4.7
15 reviews
100+
Downloads
Content rating
PEGI 7
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About this game

Axis Crimean Campaign 1941-1942, seizing Sevastopol while fighting off multiple Soviet amphibious landings. From Joni Nuutinen: by a wargamer for the wargamers since 2011


Plans for Operation Barbarossa ignored the Crimean Peninsula, but after the Soviet Air Force operating from Sevastopol attacked critical oil fields in Romania, the Germans quickly changed their minds and decided to seize the Crimea. The first attempt to break through the Perekop Isthmus to the Crimean Peninsula was interrupted by the Soviet counterattack, with the Red Army breaking a Romanian sector of the main front line. This distraction allowed the Soviet Navy to evacuate their coastal army from Odessa to Sevastopol, crushing German dreams of a quick victory in the area. And if getting through the Perekop Isthmus required two attempts, the Axis forces faced the same exact frustration when trying to wrestle control of Sevastopol: After quickly seizing most of the Crimean Peninsula, German offensives against Sevastopol were interrupted multiple times by the Red Army making amphibious landings in different parts of the Crimean Peninsula.Plans for Operation Barbarossa ignored the Crimean Peninsula, but after the Soviet Air Force operating from Sevastopol attacked critical oil fields in Romania, the Germans quickly changed their minds and decided to seize the region. The first attempt to break through the Perekop Isthmus to the Crimean Peninsula was interrupted by the Soviet counterattack that broke a nearby Romanian sector of the main front line. This distraction allowed the Soviet Navy to evacuate their coastal army from Odessa to Sevastopol, crushing German dreams of quick victory in the area. And if getting through the Perekop Isthmus required two attempts, the Axis forces faced the same exact frustration when trying to wrestle control of Sevastopol: after quickly seizing most of the Crimean Peninsula, German offensives against Sevastopol were interrupted multiple times by Red Army amphibious landings in different parts of the coastal Crimean Peninsula. You must take over the command of the German 11th Army from Erich von Manstein and advance as effectively as possible while reacting to all the Soviet countermeasures. Unique points of the scenario: German railway gun units; multiple enemy landings.




FEATURES:

+ Historical accuracy: Campaign mirrors the historical setup

+ Thanks to all the in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.


"11th Army's task was to assault the enemy's last Crimean stronghold, Sevastopol. The sooner this was achieved, the less time the enemy would have to organize his defence and the greater would be the prospect of success... The heavy fighting for the pill-boxes, which the enemy defended with stubborn determination, was sapping the strength of our troops, and the severe cold to which they were henceforth exposed taxed their energies to the utmost. Nevertheless, in the last few days of December the tip of the spearhead drew near to Fort Stalin, the capture of which would at least have given our artillery visual command of Severnaya Bay. All we needed now were fresh troops... Such was the situation when the Soviet amphivious landings struck, first at Kerch and then at Feodosia. The threat was a deadly one, coming as it did at the very moment when almost the entire forces of the army were in action around Sevastopol!"
-- General Erich von Manstein in Lost Victories
Updated on
Apr 25, 2024

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Ratings and reviews

4.5
11 reviews
Paul Ceglinski
October 19, 2023
I've been playing Joni Nuutinen's games for years and this is one of my favorites. His games are reminiscent of the SPI-AH games, only better. Multiple settings can make the game different each playing. Easy to learn and can be quite challenging with the right settings. Best, no "in game" purchases. Operational in feel, but strategic thought and planning are abundant. Well worth the money.
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A Google user
January 26, 2019
I own over 25 Conflict-Series games, and really enjoy this one. im especially liking how the Soviets will land at different places and times throughout the Crimea; it makes for a different game each time.
2 people found this review helpful
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A Google user
January 19, 2019
Sorry Joni not your best I was expecting a hoard of angry Russians to be stretching my meager forces as I fought a mutitude of landings around the Peninsula but in the end it was a bit pedestrian. I eagerly await your releases. so maybe the next one will be a hair raising hell fest like so many of the others
2 people found this review helpful
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What's new

+ War Status: Shows number of hexagons the player seized/lost
+ Tweaking combat in city: Factors for bonuses: distance to own city (both sides), size of the city (defense), setting (vary the bonus), penalty for motorized/armored/tiny-unit attack, extra bonus if defending own supply city, being encircled nulls some defense bonuses in addition of delivering its own combat penalty
+ Fix: Travel counter not working on some devices
+ Fix: Low number of initial hospitals
+ HOF refresh