Operation Sea Lion

4.5
47 reviews
500+
Downloads
Content rating
Everyone 10+
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About this game

Operation Sea Lion 1940 is a turn based strategy game set on the southern part of the United Kingdom during the Second World War. From Joni Nuutinen: by a wargamer for the wargamers since 2011.


You are in command of the German landing forces attempting to, against all odds, invade the United Kingdom by crossing the English Channel. The campaign is a logistical struggle to keep enough supplies flowing, in spite of the growing British naval supremacy, to give the German Army a fighting chance.

There is great flexibility as the scenario starts before any German landings have taken place, so you can direct the landing or multiple landings anywhere you wish. A fair warning that keeping multiple faraway landings supplied will be a huge challenge as opposed to one single landing over the shortest possible distance.

On August 13, 1940, Alfred Jodl, Chief of Operations in the OKW (Oberkommando der Wehrmacht), wrote: "The landing operation must under no circumstances fail. A failure could have political consequences that would go far beyond the military ones... I consider the landing to be an act of desperation, which would have to be risked in a desperate situation but which we have no reason whatsoever to undertake at this moment."

FEATURES:

+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.

+ Good AI: Instead of just attacking on straight line towards the target, the AI opponent attempts to balance between strategic goals and smaller tactical tasks like encircling or attacking nearby weak-looking units.

+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.

In order to be a victorious general, you must learn to coordinate your attacks in two ways. First, as adjacent units give support to an attacking unit, keep your units in groups in order to gain local superiority. Secondly, it is rarely the best idea to use brute force when it is possible to encircle the enemy and cut off its supply lines instead.



Join your fellow strategy gamers in changing the course of the Second World War!


Privacy Policy (full text on website and app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password. Location, personal, or device identifier data is not used in any way. In the case of crash the following non-personal data is sent (vie web-form using ACRA library) to allow quick fix: Stack trace (code which failed), Name of the App, Version number of the App, and Version number of the Android OS. The app only requests the permissions it needs to function.


This great What-If of military history was actually wargamed by German and British commanders for 16 hours at Royal Military Academy Sandhurst in 1974. Its aim was to find out what might have happened had Germany launched Operation Sea Lion. The wargame was organized by the Department of War Studies at Sandhurst. The British umpires were Air Chief Marshal Christopher Foxley-Norris, Rear Admiral Teddy Gueritz and Major General Glyn Gilbert. The German umpires were General Adolf Galland (air), Admiral Friedrich Ruge (naval) and General Heinrich Trettner (land). The game was played using a scale model of southeast England, the English Channel, and northern France. Available troops and resources were based on known plans from both sides. After the game's conclusion, all the umpires unanimously concluded that the invasion was a devastating defeat for the German invasion force.
Updated on
Apr 3, 2024

Data safety

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Data is encrypted in transit
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Ratings and reviews

4.5
37 reviews
A Google user
December 21, 2018
Out of all Nuutinen's games, this is my favorite. Simulates air, sea and land operations without onerous rules or bookkeeping. Playability is high and even has difficulty levels so you can play an AI that definitely ate its Wheaties! Playing on Very Hard setting now and it is living up to its name. Fascinating historical "what if" and a great game to simulate it.
3 people found this review helpful
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A Google user
July 30, 2017
Good land battles and landing invasion. But, where's the german luftwaffe support the germans had planned to invade England. Airfields you capture are useless without planes. With luftwaffe support it would make life a bite easier. Also more destroyers are needed to combat the British navy. Just six ship? Yay, they don't last long against a naval forces that outnumber your navel force.
3 people found this review helpful
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A Google user
June 27, 2017
Again, another game I will have to delete because I feel the balance is just plain wrong and frustrating. Not up to his best work and I really do not like the direction he is taking. I will keep a eye on what he continues to produce, but I guess he just cannot please everyone all the time!
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What's new

+ Extra MPs in quiet rear area are easier to get (land units)
+ War Status: Includes the number of hexagons the players gained/lost in the last turn
+ Setting: Store a failsafe copy of the present game (disable for out of storage devices)
+ Fix: Arrows showing past movement had size issues under some setting combinations
+ Added few clarifying map labels for new players
+ HOF cleanup