German Ardennes Offensive

4.8
68 reviews
1K+
Downloads
Content rating
Everyone 10+
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About this game

German Ardennes Offensive 1944 is a turn based strategy game set on the Western Front during the Second World War, essentially offering the German side of the Battle of Bulge. From Joni Nuutinen: by a wargamer for the wargamers since 2011


The historical battle took place in December 1944 in the Ardennes, Belgium, where the American forces recovering in the assumed quiet sector suddenly (thanks to poor weather preventing scouting flights and bombardment) faced the last major German offensive on the Western Front. It was the largest land battle of World War II in which the United States directly participated.


In the campaign, you are in control of the German armed forces, and your main task is to reach Brussels, which would open up a route to the strategic port city of Antwerp that is supplying the Allied forces. This would essentially split the Allied armies in two, hopefully causing enough political tension to force the western Allies to consider signing a separate peace treaty.


The game is over if:
+ Germans reach over 180 Victory Points, or
+ Germans control less than 10 Victory Points.


What's unique in this scenario: You'll get MP Depots, which you must permanently commit to a hexagon. These MP Depots give MP to nearby units, forcing you to do long term planning about troop movements and trajectories of the future maneuvering.


FEATURES:
+ Long-lasting: Thanks to in-built variation and the game's smart AI technology, each game provides a unique war gaming experience.
+ Competitive: Measure your skills against others fighting for the Hall of Fame top spots.
+ Challenging: Crush the enemy quickly and earn the bragging rights on the forum.
+ Good AI: Instead of just attacking on direct line towards the target, the AI opponent balances between strategic goals and smaller tasks like encircling nearby units.
+ Settings: Various options are available to alter the look of the gaming experience: Change difficulty level, hexagon size, Animation speed, choose icon set for units (NATO or REAL) and cities (Round, Shield, Square, block of houses), decide what is drawn on the map, and much more.
+ Two Icon Sets: Real or NATO-styled units.
+ Historical accuracy: Campaign mirrors the historical setup, and uses the names and locations of the divisions that saw combat during the Battle of the Bulge in World War II.


Privacy Policy (full text on website & app menu): No account creation is possible, the made-up username used in the Hall of Fame listings is not tied to any account and does not have password.



Conflict-Series by Joni Nuutinen has offered highly rated Android-only strategy board games since 2011, and even the first scenarios are still updated. The campaigns are based on the time-tested gaming mechanics TBS (turn-based strategy) enthusiasts are familiar with from both the classic PC war games and legendary tabletop board games. I want to thank the history buffs for all the well thought-out suggestions over the years which have allowed these campaigns to improve at a much higher rate than what any solo indie developer could dream of. If you have advice on how to improve this board game series please use email, this way we can have a constructive back and forth chat without the limits of the store's comment system. In addition, because I have huge number of projects on multiple stores, it’s just not sensible to spend handful of hours each day going through hundreds of pages spread all over the Internet to see if there is a question somewhere -- just send me an email and I will get back to you. Thanks for understanding!
Updated on
Apr 14, 2024

Data safety

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Data is encrypted in transit
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Ratings and reviews

4.8
47 reviews
A Google user
January 30, 2019
Great game, very addictive. Up to this point I've played 3 different eastern front campaigs by Joni. The Ardennes Offensive differs from those 1000 mile maps in that you are punching a narrow hole in the allied lines. The Ardennes Offensive is just as long however because turns arent measured by days they are measured by morning, midday, evening, and night. I found this game to be the most difficult so far. It took a couple of restarts before I learned to negotiate the Allied counter attack. A+
4 people found this review helpful
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Frank Day
December 27, 2020
Movement is all jacked up. Only series of games I've played where units move just as fast on a road as they do off road. No road bonuses
1 person found this review helpful
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A Google user
June 10, 2019
Good fun
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What's new

+ Tweaking combat in city: Factors for bonuses: distance to own city (both sides), size of the city (defense), setting (ramp the bonus up), penalty for motorized/armored attack, penalty for attacking with a weak/small unit, extra bonus if defending supply city, being encircled nulls some bonuses
+ War Status: Shows number of hexagons the player lost/seized in last turn
+ Setting: Make a failsafe copy of the present game
+ Fix: Arrows marking past movement might scale incorrectly
+ HOF refresh