Jackson Hughes
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I really like the way the game starts as a micro management/min-max strategy game early while you are learning what different skills and synergies there are. As you are getting tired of micromanagement, it allows you to automate almost all of the nusiance tasks. The whole scheme of the game smoothly changes from an individual run, round by round game to a macro large scale production where you might only check in once every 200 rounds. New upgrade stores become available as you progress :D
26 people found this review helpful
Sonoran Dragonbow
Great casual game for breaks or bored times. Seems like it's got a lot of content, from an early point of view. No forceful paywalls, love the art style, love the mechanics, all kinds of enhancements you get to do/save up for, good variety overall, even if some may find the gameplay more repetitive, I think it's the perfect game for the casual purpose it's meant for.
31 people found this review helpful
Stephen John
It is a fun game! 3.5 stars though due to some pet peeves of mine. Firstly being the lack of tutorial the explains every feature which forces me to manually read every feature. Second, over time the gameplay feels like a bore due to repetitiveness. I am in Hard difficulty but stage 45 has no threat so far (maybe just built my team good). Simply, fight, upgrade, fight. Lastly, would be nice for more variety of monsters to hire for the team. Overall, game is awesome, wish more updates even if old.
12 people found this review helpful