Dohwan Kim
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Great game. I see some people complaining about the auto target, but I think it's alright and predictable. As far as I've seen and understood, it aims for the nearest enemy so tbh its a skill issue if you think it's too random. Git gud. This is overall a great game but it would be great to see maybe some more gamemodes or something as others have suggested. Also I did experience 1 bug where I got stuck behind an obstacle and couldn't get out and died for it once. Other than that, great game.
31 people found this review helpful
Fábio Ayres
Best I've had in the past several months. It's solid, straightforward, entertaining and promising. Controls are easy and manageable. The writing is really nice, despite having such a short story for now, I'm waiting anxiously for future updates. My only complaint is that "boss-room mobs don't drop anything". A few extra shards every run would be amazing, wink wink. Keep up the good work!
Tendo_XD
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This is a very solid game. Simple story, not too grindy progression and the art design is really charming. The only problem is the gameplay, it feels empty and automated. Automated in that it's hard to switch targets and the movement stick is effectively useless in combat. And empty in that the moves come in a loop you set up. The changes I would love to see is no enemy snap, attack button becoming a stick and moves having their own input (like crescent strike making you do an arc motion)
11 people found this review helpful