Naija Ludo

Contains adsIn-app purchases
4.2
35K reviews
10M+
Downloads
Content rating
Everyone
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About this game

Ludo is a classic dice and race game, played with four pieces per house and a set of dice.

FEATURES

More boards added: you can choose among three colourful boards.(use the more button from the first screen to access this feature).
**Online multiplayer: you can play with any of you friends or family members any where in the world from the comfort of your home.
**Visual hand added
**Online Multiplayer supported
**Bluetooth multiplayer supported
**Difficulty level added(Easy, Normal, Hard and Advanced)
**Speed control added. You can control how fast a Piece move.
**You can enable or disable barrier
**You can enable or disable safe-house
**You can position board the way you like
**You can choose to play with one die or two dice
**You can decide to remove a piece when it captures opponent's piece or not
**You can decided to play again when you capture opponent's piece irrespective of the outcome.
All these features are accessible through Options.

--------SUPPORTED LANGUAGES------
** English
** French
** Italian
** Indonesian
** German
** Spanish
** Portuguese

------------HOW TO PLAY--------------
Ludo is a classic dice and race game, played with four pieces per player and a set of dice. This Ludo currently support two players with two houses each. In this game, each player controls eight pieces. The goal of the game is to move all eight pieces home before your opponent.

------------MOVEMENT OF PIECE--------
A player with red house starts the game (in a case of winning, the loser starts the game with red house).
A piece can only come out of house when a die outcome is 6 but a piece that is already on the track can move with any dice outcome. Pieces travel through the track starting from home to the middle of the board. A track contains 56 steps.
A piece can only be removed if it successfully travels through the 56 steps or if it captures opponent's piece.

----------------PIECE CAPTURE-------------------
A player's piece can capture opponent's piece if it ends in a block that is occupied by an opponent's. The captured piece must be returned home while the player's piece is removed from the board.
The secret of the game is to capture your opponent's piece as many as possible and avoid being captured by your opponent's piece.
A piece cannot capture opponent's piece if the remaining outcome cannot be used.

----------IMPORTANT NOTE-----------
1. A player can only roll dice twice consecutively or more as far as each dice outcome is 6 (first dice outcome = 6 and second dice outcome = 6).
2. Dice outcome must be played before rolling another one no matter the outcome.
3. For fast and smooth play, go to settings and turn on DIRECT COUNT.
Updated on
Apr 14, 2024

Data safety

Safety starts with understanding how developers collect and share your data. Data privacy and security practices may vary based on your use, region, and age. The developer provided this information and may update it over time.
This app may share these data types with third parties
App info and performance and Device or other IDs
No data collected
Learn more about how developers declare collection
Data is encrypted in transit
Data can’t be deleted

Ratings and reviews

4.2
34.2K reviews
akpos delite
May 11, 2021
In the typical Naija ludo, when two or more pieces of same color are piled on their opening tile, that is the tile with same color as the piled pieces, the opponent's pieces behind the piled pieces are usually locked out. They (the opponent's pieces) can only go through the barricade with a 6, they can also capture one of the pieces if the 6 got hits exactly on the barricade. Please add this option on the game customization menu in the next update. Great job. Bravo!
112 people found this review helpful
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Tonielrosoft
May 12, 2021
That feature has been available. Kindly open game settings through Options button. Scroll down until you see Barrier.
Abdulai Yakubu (Ambition)
April 20, 2024
It's a fantastic game, very addictive but the online players sometimes end the game when they're losing, I suggest a deduction in the score whenever a player loses a game of leaves. That will curb the behavior of online players ending the game abruptly for fear of losing all the hard earned points over the period. Thank you
14 people found this review helpful
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Bior Ro Ssan
April 5, 2024
I'll suggest a function that saves a game in progress when network goes bad. A function that maybe pre-saves a game as players play. It is annoying that you've connected with a player and you've bonded with this person only to lose the player because of a connection that never reconnects after multiple attempts.
22 people found this review helpful
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What's new

A quick error fix.