Joseph S
The idea of the game is fun for the first few merges. But the scale of the game makes play impossible. With no opponent tracking, anything above 8k is just luck. And if you're playing for an extended period, the entire game is simply a race to 4M once one player gets there the game is over, (to a certain extent this breakpoint exists at 2M) The controls work better than most games like this, but without something like a tiers or worlds mechanic the game is only fun for a couple of playthroughs.
236 people found this review helpful
Jason Stine
Dial back the ads. You pick up a square, ad... kill a player, ad... merge to a bigger cube, pop up offerings ad then gets one anyways. You die, ad. I'm sure I should have gotten one at launch, but the ad loader wasn't ready to serve an ad that soon. I don't know if the game was fun because of the 5 mins I tried to play 4 and a half of them were spent in ads. Could be fun, I'll never know. Very much do not recommend.
307 people found this review helpful
Samuel Arcidiacono (djjeck)
The concept is a cute mashup, but it doesn't make sense. You can only eat worms smaller than you, so once you're the biggest you can't lose anymore and you wander pointlessly forever... There's not even a button to stop the game! And that's not even hard to do, since the AIs are pretty dumb and will just randomly come towards you. The game will offer you rewards in exchange of ads, and if you say no you'll have to watch the ad anyway. The ads come during the game, and can make you lose. Meh
75 people found this review helpful