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About Peg Solitaire in Scala (alpha)

ATTENTION: This is a pre-alpha release intended only for developers. Please, do not rate low if it does not work. Contact support instead.

Peg Solitaire is a traditional board game in which you move pegs from hole to hole, removing intermediate pegs, until only one is left.

This application implements European Peg Solitaire and is written in Scala, based on a similar version for Gtk written in Haskell. The resulting game is quite short, requiring less than 200 lines of code, and game definitions (the parts that define the rules, the initial board, etc.) are less than 100 lines of code.

ANNOUNCEMENT: We are releasing new games in Functional Languages. Please check our facebook page: http://facebook.com/keerastudios

If you have suggestions for future versions or would like to see other games written in Haskell, Scala or other functional languages, drop us a line at [email protected].

This app does not collect user data, and it is complete ad-free.

The logo is a combination of our own logo and a Creative Commons picture created by Sean Hickin, available at:
http://www.flickr.com/photos/sean_hickin/2192219936/sizes/o/in/photostream/

The high-resolution marble used for larger screens is based on a Creative Commons picture posted by ThenAndAgain at:
http://www.flickr.com/photos/thenandagain/45180188/sizes/m/in/photostream/

Peg Solitaire in Scala (alpha) details

Peg Solitaire in Scala (alpha) is a free Board app for Android with 100+ installs on Google Play and a 5.0/5 average rating from 1 rating. It was released on March 27, 2013 and last updated on April 3, 2013. It's developed by Keera Labs. It requires Android 2.2 or later.

Category
Board
Rating
5.0 / 5 (1 rating)
Installs
100+
Price
Free
In-app purchases
No
Ads
No ads
Current version
0.4-prealpha
Requires Android
2.2
Content rating
Everyone
Released
March 27, 2013
Last updated
April 3, 2013
Developer
Keera Labs

What’s new in Peg Solitaire in Scala (alpha)

-- 0.4a * Fixes a bug in the Scala code that made some values uninitialised. * Adds a menu item to restart the game. A new game is automatically started when one is finished. * Fixes problem with graphics in some devices. -- 0.3a * Fixes NullPointerException reported by 3 users (thanks a lot for taking the time to review this!). * Includes graphics with different sizes for tablets and phones.

Version 0.4-prealpha · Updated April 3, 2013

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